Generated my own bogeys, and in GMAX the wheels turn fine. In Traniz 2006, they won't turn properly. I CAN get them to turn if I add "Animation Loop Speed = 1" in the config.txt file, but then they turn all of the time.
So, I can get them to NOT turn when I'm chugging along, OR I can get them to turn all of the time even when I'm sitting still. (Looks wierd in both cases!
)
I KNOW I'm missing something but cannot figure out what it is! I've tried configuring my "config.txt" file exactly like those that DO turn properly, but they still won't turn.
My config.txt file is:
kuid <kuid:315087:1038>
trainz-build 2.5
category-class "ZB"
category-region "US"
category-era "1940s;1950s;1960s;1970s;1980s;1990s"
username "Tutorial Bogey 2"
kind "bogey"
author "Terry Bryson"
contact-email "xxxxxx"
animdist 3.1
mesh-table {
default {
mesh "tutorial bogey/Tutorial Bogey.IM"
auto-create 1
anim "tutorial bogey/anim.kin"
animation-loop-speed 1
}
}
There MUST be something else I'm missing!
ANY help I can get would be appreciated!
Thanks,
Terry
So, I can get them to NOT turn when I'm chugging along, OR I can get them to turn all of the time even when I'm sitting still. (Looks wierd in both cases!

I KNOW I'm missing something but cannot figure out what it is! I've tried configuring my "config.txt" file exactly like those that DO turn properly, but they still won't turn.
My config.txt file is:
kuid <kuid:315087:1038>
trainz-build 2.5
category-class "ZB"
category-region "US"
category-era "1940s;1950s;1960s;1970s;1980s;1990s"
username "Tutorial Bogey 2"
kind "bogey"
author "Terry Bryson"
contact-email "xxxxxx"
animdist 3.1
mesh-table {
default {
mesh "tutorial bogey/Tutorial Bogey.IM"
auto-create 1
anim "tutorial bogey/anim.kin"
animation-loop-speed 1
}
}
There MUST be something else I'm missing!
ANY help I can get would be appreciated!
Thanks,
Terry