VR track no ballast - yo Zec!

sniper297

Coconut God
Building a logging camp, looking for a no ballast track with rusty rails, found your

VR SG wood no ballast - Rusty,<kuid2:103475:38180:1>

In game looks like this;

95453054.jpg


That's TS2010 openGL, haven't tried it in any other settings. Good looking track up close, awful LOD appearance, any plans to update this?
 
The white lod is because of the tga associated with it. It has a white background. If you change it to black it will improve it greatly.
Kenny
 
I think it was reported a while back, but time is against me at the moment. However, I'll take a look when I get a chance (after work), as I never noticed the issue before (I think TS2009 blended it the other way, going to 'grey'). Probably the best option will be to blend it to the same grey as the sleepers (they're pretty uniform grey - by design!). :)

Thanks for the report.
 
I think I'd go with a slightly darker gray for the distant texture, I'll do some tinkering to see what looks best. Worth fixing tho, close up they look :mop:
 
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