Ok folks, not sure if it's 'just me', or if there's something seriously wrong, but thought I'd throw it out there and see if anyone else is having the same odd occurance as I am.
(Background: I've used 04,06 and now 09 before, on both XP and Vista32/64.)
When I run the CMP on a Vista64 machine, and then open any asset that requires a *.texture file, the CMP throws errors that it can't find the .texture file indicated. Now that in itself doesn't surprise me, as some assets are, well, just plain hammered!, but what does bother me is the path that it's telling me it can't find the assets in! And when I follow that path - "I" can see the assets just fine!
Here's an example:
Error: The *.texture.txt file is missing for texture resource 'D:\Games\Auran\TS2009/local/hash-E8\content 7yf1ugcd8\ttx_53_art/ttx_53_art_512.texture'.
Now, while I remember that the '04 and 06 path was:
D:\Games\Auran\TS2009\local\content\unique key\assetfolder\etc....
where'd the 'hash-E8" come from? And where'd the slash between content and the unique key go ?? And why the forward slashes vs the backslashes??
Is it just me? or is something seriously pooched up in the code ??
(oh - BTW - TS2006 CMP don't throw this error - it uses the normal paths like I expect it to..)
Thanks for listening! Now, back to your regularly scheduled insanity...
Wolfy
(Background: I've used 04,06 and now 09 before, on both XP and Vista32/64.)
When I run the CMP on a Vista64 machine, and then open any asset that requires a *.texture file, the CMP throws errors that it can't find the .texture file indicated. Now that in itself doesn't surprise me, as some assets are, well, just plain hammered!, but what does bother me is the path that it's telling me it can't find the assets in! And when I follow that path - "I" can see the assets just fine!
Here's an example:
Error: The *.texture.txt file is missing for texture resource 'D:\Games\Auran\TS2009/local/hash-E8\content 7yf1ugcd8\ttx_53_art/ttx_53_art_512.texture'.
Now, while I remember that the '04 and 06 path was:
D:\Games\Auran\TS2009\local\content\unique key\assetfolder\etc....
where'd the 'hash-E8" come from? And where'd the slash between content and the unique key go ?? And why the forward slashes vs the backslashes??
Is it just me? or is something seriously pooched up in the code ??
(oh - BTW - TS2006 CMP don't throw this error - it uses the normal paths like I expect it to..)
Thanks for listening! Now, back to your regularly scheduled insanity...
Wolfy