Very wide track spline for gradient hills

I want to set entire new boards to a grade, I know I can do this by laying track across the map, but is there some 100 track wide object that I can use to speed up the process so I don't have to lay 100 tracks myself?
 
There are some multi-track splines, but not 100-track splines. They are also come with some caveats too and I think are now obsolete assets, but still exist and work due to compatibility reasons. Off the top of my head this is what I recall about them. It's been sometimes since I've used them myself, and if I've run across them, I've replaced them with single track splines.

They are not track in the sense of track splines. They are now classified as bridges.

Being bridges, you cannot form junctions with them and will need to use a matching single-track to create junctions. You also can't use the replace asset function if you decide later to replace the chosen asset with another. The Replace asset function does not work with industries, stations included, bridges, and MO-crossing objects such as road intersections, and fixed-track assets.

These assets also don't bend well and sometimes have odd segments to them with the ballast breaking oddly at the segment edges.

These multi-track splines also have a performance issue as well due to how they're constructed, and you'll have stuttering and pauses worse than what's already there in TS10 and TS12.
 
I have no interest in using them for trains, I want them purerly to lay in one 720 metre wide spline across one tile and them set a gradient to the track, and bring the ground up to it. So how it bends or how to connect junctions is completely irrelevant, as long as they can set a gradient.
 
I have no interest in using them for trains, I want them purerly to lay in one 720 metre wide spline across one tile and them set a gradient to the track, and bring the ground up to it. So how it bends or how to connect junctions is completely irrelevant, as long as they can set a gradient.

4 lane highway approx 6 lengths side by side set at gradiant across tile
copy and paste twice then copy new width and continue increasing widths as you go
 
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