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How good is that track???

Andy :)
 
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When I got them they didnt show up in surveyor...

It has been pointed out to me that the track is not working in TRS2006 although it is showing as error free in CMP. The reason is my use of the "#" symbol in the naming, which TRS2006 doesn't like. I will substitute "lb" and upload a revision later today.

The revision is now available.
 
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Yeah....Now I know why they don't work....Thanks G :cool: ...Ill be looking for the new 06 version
 
@Dermmy I really like the shot of the chessie box car in the weeds!
@ Ferrous that is a pic from my Florida Rails layout which i hope to have done by early jan at the latest
@domingomolina thanks for the comment , and your right it is phil C locos, slowly but surely ive been reskining his locomotives:)
heres another pic from florida rails
amtrackinfldj7.jpg
 
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@Dermmy I really like the shot of the chessie box car in the weeds!
@ Ferrous that is a pic from my Florida Rails layout which i hope to have done by early jan at the latest
@domingomolina thanks for the comment , and your right it is phil C locos, slowly but surely ive been reskining his locomotives:)
heres another pic from florida rails

Now that AMTRAK is awsome...You say thats Phil C's loco???
 
@ nikos thanks for the comment, i strive to incorporate elements like that into this layout to give it a overall Florida feel without making it prototypical. Intreasting idea for a beach side run i like it alot! In fact, im downloading as many beach assets as i can right now so i can get started on that:)


One more shot of my new bridge part of the layout
csxdemosinflrm0.jpg
 
WOW
that has got to be your best shot yet and infact one of the best trs shots i have seen recently, great work Brian!
as a side note do you think you can tell me the name of that highway bridge?
looks like Vulcans bridge kit but im not sure
 
@ nikos thanks alot that encourages me to work on it even more!
In that pic the piers for the concrete road bridge are Vulcans, I've just reskined them to match the concrete road deck which is named br 2lane2road on the DLS; its by [FONT=Verdana, Arial]atilabarut. [/FONT][FONT=Verdana, Arial]atilabarut[/FONT][FONT=Verdana, Arial] has a number of bridge spines which i find flexible enough for many situations. I hope to have those reskins on the DLS soon along with a number of other reskins i have for the route.:)[/FONT][FONT=Verdana, Arial]

[/FONT][FONT=Verdana, Arial]http://www.auran.com/TRS2004/DLS_f.php#[/FONT]
 
nice work braintrainz. nice weathering on phils locos. i need do that myself makes them look real good. so are weathering for phils locos. if not you should.
 
8) Klinger, the pic, looks like the siding at Cliff, on the TPR Tehachapi Route.

The distance view, was cooked up by a top level graphics card...no way possible to count frame rate.

That anonymous train, flowed like water, along the track, with no stutter...

I got one last night, and did a rolling run-by there.

Indeed.

The distance view was set at about 86,000 meters on directx with 4x antialiasing. I averaged about 7fps in that picture. :hehe:

Here are my new computer specs. (for bragging purposes :cool:)

Windows Vista Home Premium
GeForce 8800 GTS graphics card
DirectX 10
4GB ram

I have Trainz usually run @ 1700+ meters draw distance and average 90 fps. :)
 
Thanks everyone for the comments! Im working on some track sections near the cost and along the beach for my layout as nikos suggested, so far i like the results.
FEC SD70M-2's on the bay, I photoshoped the water, i thought the default aruan water just wasnt cuting it for the pic :D
fecinflya1.jpg
 
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...not to go off topic...

8) ...yes Toby, you got me by the "S" on the card, and 2gb on the memory, I installed a 8800
GT several days ago, and the response is well worth the price!

The further info, shall help config the TRS settings.

I was totally blown away, at how much advanced the card made the Tehachapi Route in Driver!

Thanks for the "heads up!"
 
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