Evening all!
Having toyed around for ages with UTC I have finally taken the plunge and orderd a package with 2004 and 2006 in it.
Question is (in laymans terms, I don't really do computers) what should I be aware of when stepping up.
The PC obviously has UTC on it, do I need to remove this?
I have been creating some bits and bobs using G-MAX and the Creation Studio. Will these still export to 2004 / 2006 and will stuff I've already created work???
Will worlds I've created in UTC work in 2004 / 2006? There's no scripting in them (not sussed that out yet) but some, including a West Midlands one I'm part way through, are quite large. I'd hate to have to start again.
I take it the new sims will establish thier own directories for content. Do I need to save down-loaded content to disc out of the way or will it be safe in the existing directories?
Am I likely to get any nasty surprises????
Cheers for any advice
Ian Hudson
Birmingham UK
Having toyed around for ages with UTC I have finally taken the plunge and orderd a package with 2004 and 2006 in it.
Question is (in laymans terms, I don't really do computers) what should I be aware of when stepping up.
The PC obviously has UTC on it, do I need to remove this?
I have been creating some bits and bobs using G-MAX and the Creation Studio. Will these still export to 2004 / 2006 and will stuff I've already created work???
Will worlds I've created in UTC work in 2004 / 2006? There's no scripting in them (not sussed that out yet) but some, including a West Midlands one I'm part way through, are quite large. I'd hate to have to start again.
I take it the new sims will establish thier own directories for content. Do I need to save down-loaded content to disc out of the way or will it be safe in the existing directories?
Am I likely to get any nasty surprises????
Cheers for any advice

Ian Hudson
Birmingham UK