UK Screenshots (Hi Res Version)

Preservation at its best...
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Freight Activity at Burghcoff, This route so far features a terminal station set somewhere in the South of England with connections to the Berks and Hants and the LSWR route to Salisbury and Exeter.

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Class 08 08900 performs shunting maneuvers at Burghcoff Wagon Repair Depot.

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Later on that day, 47344 pulls into the runaround sidings, with a motley assortment of wagons due for overhaul or repair. A Regional Railways Class 101 is in the DMU stabling sidings on the left, by this time its days are numbered.
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An unidentified Class 31 is on the same working a few weeks later. Class 31s are normally a rarity in this part of the country.
 
Hi, Dave,

Its great to see the Railway has arrived in Skegness! and the way you have incorporated the atmosphere and terrain of East Lincolnshire.

Jolly Fisherman sends his regards as well:)

Regards, Alan
 
Thanks Alan. Not quite finished Skegness. I'm doing it as the early '60s, which is a bit more complicated than it is now.

That last shot is the former station at Alford, which is now a builders merchants.



 
Some excellent shots all! :D


With the loss of the class 476 EMUs, Hayden Trains has to improvise, with some newly restored Mk2f coaches

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Mightyena_20130528_0024_zps342e269c.jpg


Mightyena_20130528_0027_zpsc72bb0e0.jpg
 
An intersection with pelican crossings from some road pieces I've been working on. I still need to tweak the spline attachments (and find some traffic lights).

intersections2_zpsc211756d.jpg
intersections_zpsfb55a83e.jpg
intersections3_zpsc84b429f.jpg
 
There is a distinct lack of UK and Irish submissions to this Screenshot of the Week this week.

As the theme this week is
There should be more than a few of us that could post a screenshot on it. Quickly though, this week finishes tomorrow midnight (Monday night, Tuesday morning)!

I always feel there is also always a distinct lack of UK voters. So, even if you can't post get out there and vote!

All weeks found via the


Peter.
 
Peter
If people on this thread want to go a d post on that thread I'm sure they will. Don't hound people to go and do it just because you want them to. I'm not interested and I'm sure people who are will do it in good time.
 
It's a work in progress so hasn't been released yet , It uses the 50 bodyshell from the content creators CD which has had the textures remapped to allow the NSE livery to sit on it correctly .
I've fitted it with scripted lights and bluestar couplers and brake pipes and it's running around on Pikkabirds class 37 bogie's .
The next stage is to adjust the mesh around the cab fronts as it just doesn't look right when compared to photo's of the actual loco .

It's hopefully going to see a release along with the Duchy days route which isn't far from completion now .
Looking good Nexus, is that shot in Trainz 2012? If so how did you get the split headcode 37 working, I can't seem to be able to get the split headcode or flat nosed ones working(yet the /4s, /0s work but the only split headcode ones to work are some the ones with bufferbeam skirts)... Can't wait for the 50, will be good to have NSE liveried ones...
 
I think I had to repair the loco that the 37's was aliased to , Sorry if that's a bit vague but I've spent a huge amount of time repairing content since I went up to service pack 1 and I forget what I had to do to repair stuff .

EDIT:

If you haven't already you need to install the aliased loco files from Pikkabirds website : http://pikkarail.com/trainz/37.htm
(look for the link at the end of : All three base models are awaiting uploading to the DS. You can download them temporarily here)

Just downloaded the smoothnose main file again and its flagged red with :

Warning: This asset uses an obsolete trainz-build number. Trainz-build numbers below 2.9 are no longer supported.
Warning: The texture 'attachments/offblack.tga' is a uniform color.
Warning: The texture 'shadow/black.tga' is a uniform color.
Warning: An asset must be specified for tag 'texture-kuid'.
Warning: An asset must be specified for tag 'texture-kuid'.
Warning: An asset must be specified for tag 'texture-kuid'.
Warning: An asset must be specified for tag 'texture-kuid'.
Warning: An asset must be specified for tag 'texture-kuid'.
Warning: An asset must be specified for tag 'texture-kuid'.
Warning: An asset must be specified for tag 'texture-kuid'.
Warning: An asset must be specified for tag 'texture-kuid'.
Error: The tag 'image' in '0' points to a nonexistent file: 'screenshot.jpg'.

The first two and last errors are TS12 SP1 errors , the first 2 flag yellow , the missing screenshot is a flagged red error .

In the loco config file you'll find these entries in the mesh table :

Code:
      frontmarker_0
      {
        kind                            "corona"
        att                             "a.redlight0"
        object-size                     0.08
        texture-kuid                    <NULL>
      }
      
      frontmarker_1
      {
        kind                            "corona"
        att                             "a.redlight1"
        object-size                     0.08
        texture-kuid                    <NULL>
      }
      
      rearmarker_0
      {
        kind                            "corona"
        att                             "a.redlight2"
        object-size                     0.08
        texture-kuid                    <NULL>
      }
      
      rearmarker_1
      {
        kind                            "corona"
        att                             "a.redlight3"
        object-size                     0.08
        texture-kuid                    <NULL>
      }
      
      frontbox_0
      {
        kind                            "corona"
        att                             "a.box0"
        object-size                     0.065
        texture-kuid                    <NULL>
      }
      
      frontbox_1
      {
        kind                            "corona"
        att                             "a.box1"
        object-size                     0.065
        texture-kuid                    <NULL>
      }
      
      rearbox_0
      {
        kind                            "corona"
        att                             "a.box2"
        object-size                     0.065
        texture-kuid                    <NULL>
      }
      
      rearbox_1
      {
        kind                            "corona"
        att                             "a.box3"
        object-size                     0.065
        texture-kuid                    <NULL>
      }

You need to remove all the "texture-kuid <NULL>" entries
So that it ends up looking like below :

Code:
      frontmarker_0
      {
        kind                            "corona"
        att                             "a.redlight0"
        object-size                     0.08
      }
      
      frontmarker_1
      {
        kind                            "corona"
        att                             "a.redlight1"
        object-size                     0.08
      }
      
      rearmarker_0
      {
        kind                            "corona"
        att                             "a.redlight2"
        object-size                     0.08
      }
      
      rearmarker_1
      {
        kind                            "corona"
        att                             "a.redlight3"
        object-size                     0.08
      }
      
      frontbox_0
      {
        kind                            "corona"
        att                             "a.box0"
        object-size                     0.065
      }
      
      frontbox_1
      {
        kind                            "corona"
        att                             "a.box1"
        object-size                     0.065
      }
      
      rearbox_0
      {
        kind                            "corona"
        att                             "a.box2"
        object-size                     0.065
      }
      
      rearbox_1
      {
        kind                            "corona"
        att                             "a.box3"
        object-size                     0.065
      }

You may also get another error (depending on your trainz version) once you commit it saying tag "Secret - 1" is obsolete .
This entry will need to be deleted from the config file .

These should fix it though if you decide to up it to build 2.9 then you'll have a lot more to sort out and remove from the config file
And this is not the right thread to post all that information

And here's a screenshot to keep the forum police happy :p

NSE Vac on the Cornish Scot at Exbridge (Duchy days route)

NSE50atexbridge1x1024_zps11174b82.jpg


@Peterwise : It's a fictional route by Fudginator that I'm assisting with . It's based partially in Devon but mostly in Cornwall . Plenty of china clay industries in the Cornish part and among many things a nice sea wall section in the Devon part .
 
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The railway cuts through the flat featureless Fenland as straight as a die from Boston to Firsby and then nearly turns back on itself as it heads for Skegness. A look at a satellite map of the area shows how the railway ploughed through old field boundaries, which were established after the land was drained in the early seventeenth century by the Dutchman Cornelius Vermuyden.

 
There is a distinct lack of UK and Irish submissions to this Screenshot of the Week this week.

As the theme this week is
There should be more than a few of us that could post a screenshot on it. Quickly though, this week finishes tomorrow midnight (Monday night, Tuesday morning)!

I always feel there is also always a distinct lack of UK voters. So, even if you can't post get out there and vote!

All weeks found via the


Peter.

Thanks for the tip Peter, I've posted one of my Ashburton-Windrush screenies. This is the third one I've entered, I didn't win either of the others!

Paul
 
Hi guys, just a question how do you take screenies on TS 2012? I cant seem to find file for TS 2012, I tried print-screen but that didn't work either :(
 
Hi guys, just a question how do you take screenies on TS 2012? I cant seem to find file for TS 2012, I tried print-screen but that didn't work either :(
Once you have pressed print screen it saves the screenshot to the userdata>Screenshots folder in the Trainz 2012 folder of your computer.
 
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