He Tume and others in shock slide to 9-12 km
In general I use 5-9km on the slider but sometimes 12km if I need a specific hot shot with far distance.
The secret to making this work is patience, trying like a trainz nut and utmost perseverance. Anything is that makes it works is pure luck and the right splines!!!!
Also keep the amount of varieties of objects (per BB) to an absolute minimum and check if they are 2010 worthy.
Show me your trainz options and other than that I don't know right now.
I will think about it as for me all things gradually fell in place.
See the Golden yard f.i. has some great far distant viewing to but Auran

decided to spoil the game for those who have the right computer as you probably also have like mine (acer predator) and shorten or repaint over and over again while driving for obvious reason a lot of long consists and loco's will do the wrong thing from the right viewing perspective.
What I do many times is when driving towards denser areas just look from a different vantage point it helps.
When changing from F1 cab view (which is to me the worst view for my routes anyway) back to freelance view Trainz has a hickup of 10 to 40 seconds before continueing(F2).
Tume you have very nice routes really what might help is make 1 type dense tree forest to get far distance and better fps and only mix trees close to track and road.
In my Subdivision (Cascade) greater Vancouver area I have such a great detail that again the wrong splines and other yet unknown 'errors' bad objects cause Trainz to cut back to less than 1km view which is painful with such a powerful and performance computer.
Your feedback pls on my comment
regards
Roy
