Here is a briewf description of CMTMSystem3 features.
A window on left side of screen displays the reporting mark, car number, destination and load status for every car in the consist on which the camera is focused. The current car on which the camera is focused is highlighted in bold print. The window can be toggled to display only the car on which the camera is focused. The window is closed by clicking on the x in the upper right corner or by hitting the ESC key.
Multiple destinations for cars permit more prototype operations such as scale track, clean-out track, RIP track, icing station and other extra destinations for your freight cars. There is no known limit to the number of destination for a given car.
Supports seven continuous days of operations with capability of different mix of trains and traffic patterns each day. Seven day pattern repeats if you keep operations going.
Every freight car on the route at the beginning of a session is assigned a series of destinations.
Every freight car that arrives on the route via a portal is assigned a series of destinations and is loaded with the product you specify in the database.
No interactive industries are required. Any spot on your route can be an industry. Delivery locations are identified with a Track Mark.
Supports load/unload time of up to 99 hours, that is 4 days 3 hrs.
Additional pop-up window displays list of cars that have completed their load/unload cycles and are ready for pickup. List is sorted by location.
System accommodates empty car storage tracks for cars with no current destinations. Requests for empty cars to industries are issued on session start-up and are assigned to specific cars by Player. For multiple day operations, new empty car requests are issued shortly after midnight
Time advance allows jumping forward in time if there are no activities for an extended period
Session can be saved and restored with no loss of data.
System3 will be ready for Beta testing in a week or two.
David