Trying to fix errors with Alfred in Trainz 2019

james_ah10

New member
Hi, I am trying to get Alfred the Loaned Engine working in Trainz 2019 for my son. I am having a hard time of it! I think I have managed to fix the texture errors using the ImagetoTPG program, but I still have some errors I can't fix, and some assets have no errors but still say they are faulty. I have posted the errors below. If anyone can help it would be much appreciated. My son is autistic and is desperate to get it working, and I am completely out of my depth! Thanks in advance. Jodi

Errors in engine:

- <kuid:268447:4970> : VE17: Attachment point 'att' in 'driver' must be found in mesh 'asset_body/asset_body.im'.

- <kuid:268447:4970> : VE132: The attachment point 'a.driver' must belong to the parent mesh of the effect (mesh=asset_body/asset_body.im).

Error in tender:

- <kuid:268447:4974> : VE20: Mesh 'load' referenced in 'queues/load-coal' was not found within the mesh table.

Face textures has only a warning, but says faulty:

! <kuid:268447:1753> : VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
 
The easiest way to remove the errors is to simply remove the reference to the driver in the mesh table for the loco and the queues reference to "load". That will mean that the nominated driver will not be seen and neither will the coal load. The warning for the tender is not an issue. If you were to update the trainz build to 3.5 or later then you are likely to get errors.

The more difficult solution is to add an attachment called "a.driver" using PEV's AttachmentMaker program. I don't have the asset so I cannot tell if the mesh load is present or not. It may have a different name. That asset isn't on the Download Station.
 
Hi Paul, thanks for the help. For some reason I couldn't get it to work in 2019 but I opened it in 2012 and did what you suggested then exported and re-did the textures and have at least got the engine working. Still working on the tender, but my son is very happy. Thanks again, Jodi
 
The easiest way to remove the errors is to simply remove the reference to the driver in the mesh table for the loco and the queues reference to "load". That will mean that the nominated driver will not be seen and neither will the coal load. The warning for the tender is not an issue. If you were to update the trainz build to 3.5 or later then you are likely to get errors.

The more difficult solution is to add an attachment called "a.driver" using PEV's AttachmentMaker program. I don't have the asset so I cannot tell if the mesh load is present or not. It may have a different name. That asset isn't on the Download Station.
VE20: Mesh 'carbon' referenced in 'queues/load-coal' was not found within the mesh table. How can i do this? pls.
 
The easiest way to remove the errors is to simply remove the reference to the driver in the mesh table for the loco and the queues reference to "load". That will mean that the nominated driver will not be seen and neither will the coal load. The warning for the tender is not an issue. If you were to update the trainz build to 3.5 or later then you are likely to get errors.

The more difficult solution is to add an attachment called "a.driver" using PEV's AttachmentMaker program. I don't have the asset so I cannot tell if the mesh load is present or not. It may have a different name. That asset isn't on the Download Station.
VE18: Attachment point 'a.steam.bdl' referenced by tag 'attachment' in 'smoke7'/'smoke7' was not found, can you help me with that, pls.
 
VE20: Mesh 'carbon' referenced in 'queues/load-coal' was not found within the mesh table. How can i do this? pls.
VE18: Attachment point 'a.steam.bdl' referenced by tag 'attachment' in 'smoke7'/'smoke7' was not found, can you help me with that, pls.

The answers to these questions are in my post #2. You have to remove the queues container from the config for the missing mesh. For the missing smoke container use AttachmentMaker to add the attachment a.steam.bdl. You might also check the spelling of the smoke attachment as its unusual to have a period/full stop in an attachment name other than the "a.".
 
The answers to these questions are in my post #2. You have to remove the queues container from the config for the missing mesh. For the missing smoke container use AttachmentMaker to add the attachment a.steam.bdl. You might also check the spelling of the smoke attachment as its unusual to have a period/full stop in an attachment name other than the "a.".
hold on...
 
hold on...
smoke7
{
attachment "a.steam.bdl"
mode "time"
color 255,255,255,255
loop 150
start 180
period 10
rate 120
velocity 10
lifetime 1.5
minsize 0.05
maxsize 2
}

smoke8
{
attachment "a.steam.bdl"
mode "time"
color 255,255,255,255
loop 250
start 140
period 10
rate 60
velocity 4
lifetime 0.75
minsize 0.05
maxsize 1
}
 
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