Trainz Surveyor Performance Issue

Nicholas018

Grand Trunk WesternRR Fan
I have a rather large layout for Trainz Sim 12. I recently upgraded my graphics card to 2GB Nividia GTX550. Running in driver mode, the game runs very fast, but in surveyor, the game lags, sometimes to the point where it locks up, especially in areas with lots of detail. I currently run an AMD triple core processor at 3.0ghz in a 32bit windows with 4GB RAM. I am thinking of upgrading to 64bit with 8GB RAM. Will this solve the issue I am having?
 
dont think trainz is 64 bit I notice that in 2010 also time from time I basically go back out of surveyor and back in
also may wanna check if theyre are heavy splines or missing assets..........
 
I don't think it will as a 64 bit o/s will struggle to use over 4 gig, unless your running something else at the same time. It's puzzling me that the route is ok in driver but not surveyor.
p
Perhaps in the built up areas move the cursor a little slower, give trainz the time to get the assets to your screen.
 
I have a rather large layout for Trainz Sim 12. I recently upgraded my graphics card to 2GB Nividia GTX550. Running in driver mode, the game runs very fast, but in surveyor, the game lags, sometimes to the point where it locks up, especially in areas with lots of detail. I currently run an AMD triple core processor at 3.0ghz in a 32bit windows with 4GB RAM. I am thinking of upgrading to 64bit with 8GB RAM. Will this solve the issue I am having?

Nope - see my signature.... hangs bad sometimes but only in surveyor still (had the same problem with TS2010)

dont think trainz is 64 bit ..........

It's not.... That's not the point. 64bit processor handles things differently, but generally seems faster in terms of data handling in general...and that is the single most important thing in Trainz - HDD access and data transfer

I don't think it will as a 64 bit o/s will struggle to use over 4 gig, unless your running something else at the same time. It's puzzling me that the route is ok in driver but not surveyor.
p
Perhaps in the built up areas move the cursor a little slower, give trainz the time to get the assets to your screen.
struggle to use over 4 gigs?? please explain.... My RAM is usually near saturated. I started this build out with 4GB and had it used up quick so had to add more so Trainz could have a piece of it.....

Mike
 
I have a rather large layout for Trainz Sim 12. I recently upgraded my graphics card to 2GB Nividia GTX550. Running in driver mode, the game runs very fast, but in surveyor, the game lags, sometimes to the point where it locks up, especially in areas with lots of detail. I currently run an AMD triple core processor at 3.0ghz in a 32bit windows with 4GB RAM. I am thinking of upgrading to 64bit with 8GB RAM. Will this solve the issue I am having?

Currently Trainz can access 2 gigs of memory, running under a 64 bit OS it can use 4 gigs of memory. It might be the bottleneck it might not. AMD processors currently don't benchmark as well as Intel http://www.tomshardware.com/reviews/gaming-cpu-review-overclock,3106.html

Cheerio John
 
Currently Trainz can access 2 gigs of memory, running under a 64 bit OS it can use 4 gigs of memory. It might be the bottleneck it might not. AMD processors currently don't benchmark as well as Intel http://www.tomshardware.com/reviews/gaming-cpu-review-overclock,3106.html

Cheerio John
AMD processors are currently out of production for desktop all together......:'( But they were bang for the buck, and in the real world, my AMD slightly OC'd (in old C.B. radio terms) walks the dog and blows smoke. Does anything I need it to do and is stable as a brick at high load - plus it didn't break me.... but all that is for another section of the forums. It's the old (insert make of truck here) vs. (insert make of truck here) debate.
 
I'm just looking for a little bit of improvement. It's not hanging because Im not giving it time to load assets to the screen. I will simply switch tabs between locos and rail and it will hang forever, or when I am going to place an object or a spline. I'm told that 32bit windows doesn't recognize more than 4GB of ram, and technically, my system only recognizes 3.25GB of the 4GB I have installed. I'm told 64bit windows recognizes alot more. It seems to me like TS12 is lagging because of the sheer amount of content that I have and I would think more RAM installed in my system would give trainz more resources to run faster. I just don't want to spend the extra dough on something that isn't going to improve the situation at all.
 
try to delete missing assets, save and restart the game.
get the same problem on some routes when it has missing assets.
update the graphiccard driver.
i 7 2600k 4.8 ghz, gtx 580 , 8gb ram.
 
I'm just looking for a little bit of improvement. It's not hanging because Im not giving it time to load assets to the screen. I will simply switch tabs between locos and rail and it will hang forever, or when I am going to place an object or a spline. I'm told that 32bit windows doesn't recognize more than 4GB of ram, and technically, my system only recognizes 3.25GB of the 4GB I have installed. I'm told 64bit windows recognizes alot more. It seems to me like TS12 is lagging because of the sheer amount of content that I have and I would think more RAM installed in my system would give trainz more resources to run faster. I just don't want to spend the extra dough on something that isn't going to improve the situation at all.

You're on the right track - I found that once you delete or fix all your faulty content the problem seems to (nearly) vanish. On that note - TS12 will hang (even with my 192,000 items) for about 1/2 second only the first time I open a tab in that particular sitting. Also the RAM cap on 64bit is 16GB

Mike
 
Sidestepping the tech stuff, but in my experience on a high detail route Surveyor is always laggier than driver. My 750mm NG Russian route (the most intensely detailed route I have built) is a slide show in Surveyor, right up to crashing or freezing fairly regularly. In Driver though it is smooth as silk. I started a thread on the subject while I was building it, but though there were lots of guesses I don't recall any concrete conclusion. My point though is that if you are upgrading a machine solely to fix a laggy Surveyor it may not make much difference. Always judge performance issues from Driver, if that's performing to your satisfaction I would pretty much stick where I was...

Andy
 
Andy - on a side note, I downloaded that route. Awesome! I gotta tell ya though I feel your pain with that one. I remember in the thread something was said about how many trees you could put in a route - I'm currently building a fictional route based on WA/OR coastal feel. Trees? hahaha man I got trees! Enough at one point before I reduced em it crashed to desktop several times I thought my program was corrupt for a minute!

Mike
 
Also the RAM cap on 64bit is 16GB

Mike

I'm not quite certain what you mean by this. Trainz is a 32 bit program so the max it can use is 4 gigs, 64 bit operating systems are not limited to 16 Gigs, a particular version such as home edition may have a 16 gig limit in it, but the server and professional editions will have different limits and Trainz will run under them all.

Cheerio John
 
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