If you have ever played around with Microsoft Train Simulator, you know that is terrible
with file allocation. Putting routes in separate folders makes MSTS run so much better. The
old senile program looks through all the data constantly and chokes without Mini-Routes.
I always wondered if Trainz would benefit from this principle. I asked and no one came up with
an answer. Built-in was built-in.
I discovered that Mini-routes works by accident when I bought "Settle and Carlisle" on Steam.
There were remnants in my Steam TS2010 folder from where I deleted it earlier.
The S&C was loaded there but it was the only route. I checked the folder and none of the
built-in's were in the folder. It sure ran great without all that unrelated "crap". No stutter
and quick loading.
Here is how I build a Trainz Mini-Route
1-Make a copy of a virgin copy of Trainz. Rename that "virgin trainz". Make a copy of the "virgin".
2-Rename that for the route
3-Delete all the "ja"s in the built-in folder
That gives a "naked" copy of Trainz
4-Download Route into a FULL Trainz folder and get it running in there.
This is necessary to obtain the built-ins used in the route.
5-Download Route into the "naked" Trainz
6-Go back to the FULL Trainz folder and open the route dependencies
7-Filter for Built-in, True
8-Open the Built-in's for edit
9-Open up the "naked" Trainz content manager.
10-Import the content in the UserData, Editing folder into the "naked" Trainz.
Startup the "naked" Trainz and there will be less if any stuttering.
I used this for the "Freeport & Waterford Mills Rwy" and the route runs
better than a route on an SSD.
The bare "naked" Trainz is less than 1gb.
Or maybe I'm just crazy
Harold
with file allocation. Putting routes in separate folders makes MSTS run so much better. The
old senile program looks through all the data constantly and chokes without Mini-Routes.
I always wondered if Trainz would benefit from this principle. I asked and no one came up with
an answer. Built-in was built-in.
I discovered that Mini-routes works by accident when I bought "Settle and Carlisle" on Steam.
There were remnants in my Steam TS2010 folder from where I deleted it earlier.
The S&C was loaded there but it was the only route. I checked the folder and none of the
built-in's were in the folder. It sure ran great without all that unrelated "crap". No stutter
and quick loading.
Here is how I build a Trainz Mini-Route
1-Make a copy of a virgin copy of Trainz. Rename that "virgin trainz". Make a copy of the "virgin".
2-Rename that for the route
3-Delete all the "ja"s in the built-in folder
That gives a "naked" copy of Trainz
4-Download Route into a FULL Trainz folder and get it running in there.
This is necessary to obtain the built-ins used in the route.
5-Download Route into the "naked" Trainz
6-Go back to the FULL Trainz folder and open the route dependencies
7-Filter for Built-in, True
8-Open the Built-in's for edit
9-Open up the "naked" Trainz content manager.
10-Import the content in the UserData, Editing folder into the "naked" Trainz.
Startup the "naked" Trainz and there will be less if any stuttering.
I used this for the "Freeport & Waterford Mills Rwy" and the route runs
better than a route on an SSD.
The bare "naked" Trainz is less than 1gb.
Or maybe I'm just crazy

Harold
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