Trainz Chat is pretty much useless

HiBaller

19 Years of Trainz
Tried the chat today. Unless there is some way to turn off the "is here" and "isn't here" scrolling, any conversation is impossible to carry on as all the "on" and "off" takes up 99.9% of the space. Did I miss something in the menu somewhere that turns this off?

Bill
 
Tried the chat today. Unless there is some way to turn off the "is here" and "isn't here" scrolling, any conversation is impossible to carry on as all the "on" and "off" takes up 99.9% of the space. Did I miss something in the menu somewhere that turns this off?

Bill


Disabling <kuid:30501:1003> iTrainz Chat Interface gets rid of the chat completely, waste of space IMO.
 
Thanks, Malc. I totally agree. Wouldn't be all that bad if all the bookkeeping functions weren't always yammering away.

Bill
 
iTrainz chat is just a place for spammers and kids to...well...spam. It gets annoying after a while and even using without spammers is annoying. I hope we can get a better system soon.
 
maybe I should write a version without the login/logout spam ;-)
not useful the way it is now
 
Thank you very much, Malc. And yes, I do find that it is very useless and a bit annoying. So thanks for informing me on disabling it.
 
How do you disable it, I dont get that option when I right click in my Content Manager - ah found it under content - thx for the tip to disable
 
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What happened? I disabled <kuid:30501:1003> per Malc's advice in post # 2, and now I have a whole bunch of assets coming up faulty with this error:
; <kuid2:830162:8294051:1> : Validating <kuid2:830162:8294051:1>
; <kuid2:830162:8294051:1> : Script Compile
; <kuid:30501:1003> : Loading asset <kuid:30501:1003>
- <kuid:30501:1003> : TADGetSpecFromAsset> asset <kuid:30501:1003> is not compatible with this version of Trainz
- <kuid:447264:1046> : Failed to load dependency assets required for compiling this asset.
- <kuid:447264:1045> : Failed to load dependency assets required for compiling this asset.
- <kuid2:404575:1870103001:17> : Failed to load dependency assets required for compiling this asset.
- <kuid2:830162:8294051:1> : Failed to load dependency assets required for compiling this asset.
Why in the world would assets like Locomotives and freight cars need a chat asset? I open for edit and it appears to be a script named wagen.gs. However wagen.gs just says to include "cjscripts.gs", and I can't find that. But apparently in this unfindable script itis referencing the chat asset? Dunno, but the only way to fix is to delete the reference to wagen.gs in config.txt or re-enable the chat asset. Why in the world?
 
The same has happened to me, nearly all of the German modern image locos showed as faulty.
I think it might have something to do with multiplayer, but not certain.
I'll make enquiries about it on Trainz.de.

Cheers,
Graham
 
Think I made a subtle change, so all join and leave messages are gone :-)

here is a test version
kuid original is 30501 1003
made it kuid2 30501 1003 1
if you don't like it just delete the kuid 2 one and you have the original back
cya in the chat :-)
 
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Yeah Dart all these itrainz scripts are full of errors sadly

Even tried a smaller browser style, less intrusive

is this still TRS19 GM? it sure is !
 
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However wagen.gs just says to include "cjscripts.gs", and I can't find that. But apparently in this unfindable script itis referencing the chat asset? Dunno, but the only way to fix is to delete the reference to wagen.gs in config.txt or re-enable the chat asset. Why in the world?


cjscripts.gs is in <kuid2:404575:1870103001:17> |CJ| German train script library

Code:
include "Library.gs"
include "Locomotive.gs"
include "Vehicle.gs"
include "multiplayergame.gs"  // required for disabeling certain functionality in multiplayer mode!
include "multiplayerrule.gs"
include "drivercharacter.gs" // required to check for location of active driver on the train
include "interface.gs" // debug purposes

include "kupplungen.gs"
include "rb_zg2_taillight.gs"
include "viewdetails.gs"

include "CjVehicle.gs"
include "CjLoco.gs"

include "CjPantographs.gs"

class CCjScripts isclass Library
{
};
 
Thanks Malc, so no direct tie to the disabled chat asset, unless it is in one of the sub sub scripts. I guess I am just going to have to re-enable the chat. It escapes me why any of these assets would need the chat.
 
Think I made a subtle change, so all join and leave messages are gone :-)

here is a test version
kuid original is 30501 1003
made it kuid2 30501 1003 1
if you don't like it just delete the kuid 2 one and you have the original back
cya in the chat :-)


Very nice :)


Honestly though, with extremely well made apps like Discord around. Simple text typing in this day and age is just so, OLDE, LOL ;)


Rico
 
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