Perhaps for the derailments we should go the MSTS way? Sure,the trains did not tip over,but I you derailed a train in MSTS and say,100mph on a sharp turn,the train would go though every bit of scenery and yet nothing would be damaged,not even the train. But I think MSTS derailment with tipping over but yet nothing gets damaged (Like cars,houses,trees,etc.) would be fine. Even just Trainz 1.3 derailment would be nice. Sure,derailments are disasters for railroads,but at the same time it would add realism. And isn't N3V targeting for a realistic simulator? Or are they just targeting a game with nice graphics but cheesy physics and and a hole lot of frustrating and confusing errors?
I mean, derailments were fine in Trainz '06. Can't say much for '09 and '10 because i haven't put much time into them recently, but i believe TS12 was where the downgrade started. It's so simple...just have the train leave the tracks and that's it. In '06, buildings and whatnot didn't have collision, so the trains just went through them, and even that was fine. It's not even about Trainz being realistic, it's about it being fun.
I don't care if it makes me a sociopath according to martinvk, but i like derailments in my train simulators. They don't have to be 100% realistic, but at the very least, just having them is enjoyable. Derailments in Trainz never had or have to be realistic cause they're fun.