JTrainz174
Member
The trains just stay there when they derail. I've tried every derailment physics setting, nothing works.
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That should be there by default, but it is the way to clear out a derailed train from the route. JTrainz, try shortening the time in the small block in the pick. NOTE 30 seconds is the shortest time one can set.You need to add a clean up rule...
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You guys are reading the post wrong. I'm pretty sure the OP is referring to how, in T:ANE, consists don't go off the rails when they reach the end of a track spline, they just sit there. In other words, T:ANE completely broke derailments.
It has nothing to do with that rule.
Derailments are really bad for everyone though. Countless lives can be lost, expensive materials are rendered useless, and the loss of money a company faces for such a devastating accidents can cripple them from an economic standpoint. Accidents like these take a huge toll on the environment as well, with hazardous materials such as oil seeping into water supplies and others corrupting the landscapes people one called beautiful. I mean, derailments are huge catastrophes nowadays, and i commend N3V for refusing to implement such a horrific, costly part of real life into a game aimed towards children.
no wait n3v was just too lazy to code them into the game
Will trains derail if one takes a corner too fast, or is it just crashes that were removed?
Steve S
Still think that any "realistic" derailing beyond stopping the train is not necessary. If I were to derail in real life, there would be an awful lot of 'splaining to do. In Trainz, I just fix the cause of the derailment and restart. No fuss, no muss. And to deliberately cause multi-car derailments just for fun - please stay away from any real trains.
Okay... point made...
Ahh, the good old days.Here is a video that shows what we all mean
Perhaps for the derailments we should go the MSTS way? Sure,the trains did not tip over,but I you derailed a train in MSTS and say,100mph on a sharp turn,the train would go though every bit of scenery and yet nothing would be damaged,not even the train. But I think MSTS derailment with tipping over but yet nothing gets damaged (Like cars,houses,trees,etc.) would be fine. Even just Trainz 1.3 derailment would be nice. Sure,derailments are disasters for railroads,but at the same time it would add realism. And isn't N3V targeting for a realistic simulator? Or are they just targeting a game with nice graphics but cheesy physics and and a hole lot of frustrating and confusing errors?