Good morning everyone. I am having a issue with the RRMods tracksound. Any piece of content I have that has that tracksound will override my other tracksounds.
that is *not* what it's supposed to do actually. tracksounds are tied to bogeys and in a game that isn't held together with gum and shoestrings they should only play on railcars that use those specific bogeys.
it would be pretty stupid if every railcar played traction motor sounds from a locomotive because one locomotive was placed down wouldn't it?
To answer OP's question, either A) stop using the offending railcars that use those bogeys or B) edit the config for the bogeys and look for the track-sound container and make sure there is a "bogey" entry that references the same asset it's located within like so: