cascaderailroad
New member
Little used, are the many railcar spline tracks: Box Rail track, Hopper Rail track, Passenger Car Rail track
Not only do the add low poly freight car / passenger car filler to huge yards ... but I find them easy to use when laying switch's and yard ladders.
You just stretch the railcar spline, just until it snaps to make 2 cars, and that is a distance of 90'.
I find that 90' is perfect for switching layout turnout lengths.
No more complex Trainz ruler, just stretch the rail car spline gently, just until it snaps to a new railcar repeat rate length.
If you look straight down on the railcar splines, when stretching them, eyeball the rotating spline point, so that it just about touches the adjacent railcar spline car side ... and that is @ a 4m track spacing.
You can also add track spine points at every Rail Spline coupler location, and this measures a 45' distance.
I have been trying to post a screenshot of what I am talking about, but it is hard to describe this technique, let alone get a useful screenshot of it.
You delete the Railcar Spline track sections one at a time, and replace them with the normal single track of your choice, or replace all instances of the Railcar Spline track, route wide using VistaMare (in TRS2006) or replace the track in mass using other means.
Adding spline point circles at every coupler, makes a 45' spacing, or a 90 foot spacing every 2 cars.
Not only do the add low poly freight car / passenger car filler to huge yards ... but I find them easy to use when laying switch's and yard ladders.
You just stretch the railcar spline, just until it snaps to make 2 cars, and that is a distance of 90'.
I find that 90' is perfect for switching layout turnout lengths.
No more complex Trainz ruler, just stretch the rail car spline gently, just until it snaps to a new railcar repeat rate length.
If you look straight down on the railcar splines, when stretching them, eyeball the rotating spline point, so that it just about touches the adjacent railcar spline car side ... and that is @ a 4m track spacing.
You can also add track spine points at every Rail Spline coupler location, and this measures a 45' distance.
I have been trying to post a screenshot of what I am talking about, but it is hard to describe this technique, let alone get a useful screenshot of it.
You delete the Railcar Spline track sections one at a time, and replace them with the normal single track of your choice, or replace all instances of the Railcar Spline track, route wide using VistaMare (in TRS2006) or replace the track in mass using other means.

Adding spline point circles at every coupler, makes a 45' spacing, or a 90 foot spacing every 2 cars.

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