The Canadian Thread - Hi-Res images

How come everyone from Poland, Romania, or any Euporpean country is an absolute professional at texture and models? I'm starting to wonder if I should translate a tutorial to see what it is... ;) That, like a lot of foreign Trainz content, is spectacular. :)

Cheers,
Joshua
 
How come everyone from Poland, Romania, or any Euporpean country is an absolute professional at texture and models? I'm starting to wonder if I should translate a tutorial to see what it is... ;) That, like a lot of foreign Trainz content, is spectacular. :)

Cheers,
Joshua


haha yea i think they got some super computers we dont know about too..
 
haha yea i think they got some super computers we dont know about too..

Well, it's not that. You can load that with some great gaming computers sold here in the US. It's just it appears that whatever creators do create the foreign content, they are all pros! :eek: Or, at least it appears that way! I have yet to find a bad-looking Polish content asset.

Cheers,
Joshua
 
b63ece381ab1ef982be48b000f198a9b.jpg
 
How come everyone from Poland, Romania, or any Euporpean country is an absolute professional at texture and models? I'm starting to wonder if I should translate a tutorial to see what it is... ;) That, like a lot of foreign Trainz content, is spectacular. :)

Cheers,
Joshua

I totally and completely agree with you on that one. :)

Nice shot CN!

:wave:

Gisa ^^
 
kilanziom,
Nice passenger coach, I guess you made that yourself and are you planning to release it? Thats what Trainz needs.:)
 
kettle valley railway

Hey all,

For those of you who haven't seen my kettle valley sceenshot thread take a look at this




jayturf201004100003.jpg

This is an Eastbound freight crossing the Trout Creek bridge in Summerland in 1946.
 
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These are actually very simple and lack high detail. I consider playability as most important thing for TRS models. I had a lot of work with this, especially with the bogey, without original materials it was like climbing Mt.Everest.

The plan is to make 2 differing Budd's. This will make shortline passenger service in the eastern provinces available for canadian TRS builders. They will be equipped with the script I usually use for passenger cars - manual physics operation, manual steam heating operation, manual door control and manual taillight control. Most of that will work in auto mode too.
 
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Ontario Northland GP38 with a load of ore cars headed north between Amery and Churchill. A long cold pull with only polar bears for company. Now that would be an easy route to build. straight and flat. very few turnouts and almost no industry or buildings for hundreds and hundreds of miles. BORING!!!!!!!!!!!

*Pictures.*

ONR does freight, ONR 313.

cam
 
These are actually very simple and lack high detail. I consider playability as most important thing for TRS models. I had a lot of work with this, especially with the bogey, without original materials it was like climbing Mt.Everest.

The plan is to make 2 differing Budd's. This will make shortline passenger service in the eastern provinces available for canadian TRS builders. They will be equipped with the script I usually use for passenger cars - manual physics operation, manual steam heating operation, manual door control and manual taillight control. Most of that will work in auto mode too.

Ok, I am in awe. I would love to be able to texture like that. Any hints you can pass on or tutorials you have read?
 
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