skittlekicks
Member
I've always wondered why this is a thing. Whenever I texture, it seems to act like rattle can spray paint causing textures to fade outside spray zone. For example. If I make a radius of 5m for ballast texturing, placing the said radius in the center of the track it goes way beyond my parameters. For me I don't want 10 feet of ballast on either side of my tracks because it looks ugly (and it's worse in the 10m grid). I'm sure this has been a thing for a long, long, long time in other versions. This same thing is true with TurFX grass. Going where I don't want it (even into areas with no baseboards). And yes I already tried the spread setting for TurFX and it does nothing.
How it should be is everything stays within the diameter of that radius.
How it should be is everything stays within the diameter of that radius.