So I have a (few) route(s) that I've imported to TANE from TS12. The routes are fine & working in TS12. However in TANE they have huge holes in the baseboard scattered around. I've been told this is what TANE does when a ground texture is broken or missing. I can fix those issues; close out the route I had open that had the holes (all the way to the launcher) opened up CM, found the missing textures, fixed a few, etc. Now acording to TANE CM I am not missing an assets and all the ground textures are error-free.
Launch TANE, load up route.
And now all the ground is missing. Not a single ground texture is showing, no grid, no nothing. Just stuff floating in the abyss.
How the hell did this get worse? I fixed the blasted issue it should have gotten better. This makes Zero sense!
peter
On a side note WTF does the Green & Pink checkers showing up all over the place mean?
Launch TANE, load up route.
And now all the ground is missing. Not a single ground texture is showing, no grid, no nothing. Just stuff floating in the abyss.
How the hell did this get worse? I fixed the blasted issue it should have gotten better. This makes Zero sense!
peter
On a side note WTF does the Green & Pink checkers showing up all over the place mean?