I would not say Trainz 2012 id unplayable but close to it. Periodically when a set of assets appears the disk is accessed to get the data. You see this on the Resource Monitor. Also, at that time the load on the Graphics Processing Unit (aka GPU) goes way down. So I conclude that the GPU queue dries up waiting for data from the disk and the screen activity stops for up to >1 second. FPS drop from 40 to 50 down to 12 to 16 fps. I have seen many posts on the evils of splines so I erased (in a copy) all splines except roads. No material change. Video card memory (1gb) maxs at 787mb
So long as the trackside "stuff" is mostly the same, disk accesses are minimal. .
I suppose that if I bought a Solid State Drive(SSD) I "might" help. Given the current higher price per gb Trainz would be the only program to benefit and that is not worth it unless there was a guarantee it would eliminate stutters. I use Prepar3D as my flight sim and no issues there buzzing along at 200mph at a low altitude where the scenery LOD becomes an issue. Now Lockheed Martin has done a lot to the old Microsoft FSX code to offer noticeable improvements. Unless N3V offers something other than more assets and routes (aka RailWorks) I am not inclined to do much with Trainz 2012.
I have tried options in Trainz and nVidia Inspector. I feel that a route in the desert would run well but in the eastern USA where towns are close therefore 20 miles of only vegetation is about as far as you can go.
Windows7 64bit, 8gb memory, i2500K 3.3ghz, GTX550 1gb
So long as the trackside "stuff" is mostly the same, disk accesses are minimal. .
I suppose that if I bought a Solid State Drive(SSD) I "might" help. Given the current higher price per gb Trainz would be the only program to benefit and that is not worth it unless there was a guarantee it would eliminate stutters. I use Prepar3D as my flight sim and no issues there buzzing along at 200mph at a low altitude where the scenery LOD becomes an issue. Now Lockheed Martin has done a lot to the old Microsoft FSX code to offer noticeable improvements. Unless N3V offers something other than more assets and routes (aka RailWorks) I am not inclined to do much with Trainz 2012.
I have tried options in Trainz and nVidia Inspector. I feel that a route in the desert would run well but in the eastern USA where towns are close therefore 20 miles of only vegetation is about as far as you can go.
Windows7 64bit, 8gb memory, i2500K 3.3ghz, GTX550 1gb