Stuff that I do. (XXL pictures)

f84f5cca6dabb3126bec25b98721d82f.jpg


62ab116d4bacab8e3927fd88ae2c32ca.jpg


cbd9e83d0a24de16b6d40daa19a72dba.jpg


1fc8d32c4ce45f042250d6576c195d19.jpg


75be049f3fc961573574a716e1de9f86.jpg


3038b503f2720581bc3caaa3d010313f.jpg


bc94f72f54297416a0928bf9c754bc94.jpg


78fcd657cdbee7ae8b2184bcae5e545b.jpg


Its actually a very small route, but high on details. If you enjoy switching & spotting cars, you´ll like this one.
:)
 
Man Andre, you definitely make me feel good about my decision not to release this route right after I "finished" it for the route building competition years ago. You have definitely taken it and run with it and it looks really awesome. The town of Whiteshore looks so alive now.
 
Is there any reason why this route wouldn't work in TS2010? I'm not interested in the sessions for now just the route. All the dependieces are showing error and warning free but the route is not listed in game. What could be causing this?

Thanks,
 
I'm not sure what build numbers equate to which version of Trainz but couldn't I simply edit that in the config?

Update: I simply hanged the version number in the config and now it's showing in my route list in game.
 
Last edited:
I'm having issues downloading anything from this site and this route. This item for example. It looks as if it downloads correctly and then seems to be installing with CM but it's just not there.

http://www.neoklai.org/load/9-1-0-63

Could anyone confirm if they can successfully install this asset?

Thanks,
 
Thanks.

Maybe I'm missing something but I would think it would be fairly easy to get this route to work TS2010. I understand sessions might not but I'm just interested in the route. I've downloaded the route, found most all the dependencies, and eliminated the TS2012 built in assets. In theory shouldn't the "route" work just fine? I changed the build number of the route and that seemed to fix the issue of it showing up in my in game route list but now the route seems to be causing Trainz to hang and crash after I make edits and then try to save.

Any ideas what is going on here?
 
The only thing that comes to mind, is the route and session have simulatortrain's gondolas in it. And they have given some of us a hard time. the scrape load seems to be the issue with the cars. I haven't fixed them myself, but there's many threads dedicated to this. I still have missing content, and I'm able to run the route by editing the build in content. The gondolas won't show up,but show no errors. And cause the session to crash. I'm running 2012 build 61388. I haven't run 2010, so I couldn't help with suggestion. But it's well worth the time spent searching, great route.
 
Thanks. I found that odd that rolling stock would be on the route. Using CM I filtered for rolling stock on the route and I'm only showing I have 4 boxcars on the route locally and I've tested these boxcars in other routes with no issues.

I'll search for these other threads on the subject and continue discussion there.
 
I applaud this route, as it seems that you are the only one who recognizes that RR's are a dirty, filthy, rusty, greasy, grimey, rugged place, with occasional ballast strewn on top of RR ties.

I have seen several other routes on the forum that are equally fabulous, their only downfall is the choice of track, which is brand new, with clean milled RR ties, that looks like they were laid just yesterday, and the Bon Amy cleaning lady comes out and Lemon Pledge cleans the ties, with Minwax wood polish daily.

Your route looks so real, and rugged ... everyone should learn from your techniques ... and run fully weatherd loco's and filthy railcars, as RR's are dirty, filthy, rusty, greasy, grimey, rugged places, where newly painted, clean, washed, and waxed loco's, and railcars, are an extreme rarity.

Bravo :cool:
 
Back
Top