ThomasFanForever1856
Member
So, Nvidia's DLSS 2.0 looks to be a really awesome feature. Basically, you can render the game at a lower resolution, and DLSS 2.0 will scale it up to your desired resolution with next to nothing noticeable image quality loss, but with HUGE FPS gains. May I recommend checking this video out to see what I mean: https://www.youtube.com/watch?v=eS1vQ8JtbdM&t=379s
Now, my question is, could we perhaps get an update for TRS2019 which will support this feature. I never have been to excited about this kind of stuff, because the first gen DLSS was a bit of a dissapointment, but man, this can be a big game changer for a lot of us!
Now, my question is, could we perhaps get an update for TRS2019 which will support this feature. I never have been to excited about this kind of stuff, because the first gen DLSS was a bit of a dissapointment, but man, this can be a big game changer for a lot of us!