I did a bit of a search and came up empty on this one.
I was wondering if anyone has overcome this problem?
I know bendorsey's bridges are mocrossings, but I don't think the mocrossing can control signalling.
I thought about invisible switches with stubs and stop signs on both sides of the bridges, but the bridge would still have to control the switches....
Is there some sort of trigger that can be used that will hold signals red until the bridge animation shows that the bridge is down?
I realize that signaling is controlled by the rails, that is why I was thinking of the invisible switches and stubs with the stop signs.
I was wondering if anyone has overcome this problem?
I know bendorsey's bridges are mocrossings, but I don't think the mocrossing can control signalling.
I thought about invisible switches with stubs and stop signs on both sides of the bridges, but the bridge would still have to control the switches....
Is there some sort of trigger that can be used that will hold signals red until the bridge animation shows that the bridge is down?
I realize that signaling is controlled by the rails, that is why I was thinking of the invisible switches and stubs with the stop signs.
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