Signal blink rate in Driver

Approach_Medium

Trainz Addict
Hi;
I have some of Norfolksouthern37's Safetran 08 interlocking signals on a route. In Surveyor, I can place a train behind the signal and set the junction so that the signal displayed has a blinking green aspect, and all is fine. But when I go into Driver or Quick Drive, and look at the same signal, the blink rate is not right. It is sometimes erratic, and always has a faster blink rate than in Surveyor.
The script for this signal uses the built-in "sleep" method. Has anyone else experienced this problem? I am sure that it would happen regardless of the signal used if it has any blinking aspects.

Thanks

FW
 
it is probably the result of it changing states too many times within a short period. this means the flash thread cannot start and stop quickly enough and might even run multiple times. this situation usually resolves itself and isnt terribly common under normal use.
 
Oddly, this seems to be more of a problem since I upgraded my system to Core i5 and 64 bit Win 7. I think it's just the way TS old code handles threading and multi processors. It's not a real problem for me, but something I will put on my 'wish list' for the next version of TS. I would hope that a new version could be written in 64-bit native code, but that is probably asking too much!

FW
 
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