Route OK with Open GL crashes on DirectX

Paul_Bert

Train Enthusiast
Here is a strange on. I have one route that I run on both 2010 and TS12. Route works fine when I am using OpenGL but it crashes to desktop when I am using DirectX.

My system is running Windows 7, 64 bit.

All my other routes (about 60) run OK with either Open GL or DirectX. I am using DirectX because of the much greater performance in frame rates.

Ideas, suggestions ?
 
Here is a strange on. I have one route that I run on both 2010 and TS12. Route works fine when I am using OpenGL but it crashes to desktop when I am using DirectX.

My system is running Windows 7, 64 bit.

All my other routes (about 60) run OK with either Open GL or DirectX. I am using DirectX because of the much greater performance in frame rates.

Ideas, suggestions ?

Hi Paul,

Have you checked your content in this particular route?

I had some bad content that had some corrupted textures in it that caused this problem.

John
 
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