Driver_Col
Well-known member
As many of you will know, all but one of my routes are fictional. There are often discussions around here on the issues surrounding prototypical route building, and I really do not envy anybody attempting an accurate representation of a specific route. In fact I admire anybody who can come up with a good representation of an actual route, but I can also totally understand the "hair pulling" as progress can be painfully slow and slowed down further with the necessary research. These thoughts were on my mind this morning as I worked on a couple of my projects, but then an over-riding question presented itself:
How can I possibly relate to anybody creating a "rivet for rivet" copy of an actual route when I am working in the world of fiction? I wanted to share the answer to that question in the hope that a prospective route builder will not eliminate the possibility of a fictional route. In fact I would hope that a prospective route builder will see both perspectives as quite valid.
Somebody once commented in a Post here that my routes are the best model railway routes he has played with. I never thought of my routes as model railway routes, but that is exactly what they are. I started with Trainz when my "00" gauge model railway was just not practical due to inherent size limitations. I have no such limitations with Trainz!
When one plays with/creates/admires a model railway, the predominant factor must surely be the miniature sizing involved. I had great pleasure (and much frustration) making a railway station, docks, and then adding the lights and passengers, the luggage and the occasional policeman. When creating in Trainz, none of the personal satisfaction is going to be based on the miniature sizing simply because it does not exist. We can conclude therefore that the reasons a fictional Trainz route might be appreciated, are nothing like the reasons a "real" model railway might be appreciated.
So what's the big deal about a fictional route? It can only be rated by its realism, and such realism is the reason why I can relate to prototype users. A prototype route has major challenges due to the geography, urban areas, terrain etc in order to be convincing. A fictional route creator has to come up with exactly the same features but more creatively. While they are not bound by maps and photographs, they now have to visually justify everything. i.e A curving river can be a lovely touch to a landscape, but rivers must have a reason to curve. That reason must be considered when landscaping that fictional route. Likewise railway tracks are laid with many factors having to be accounted for in the real world. Again, while it is easy to just lay some trackwork and include some interesting curves and gradients, such curves and gradients have to be explained so that it all makes sense to a critical eye. The more one thinks about a fictional route, the more one has to admit that a lot of structured creativity is involved, and I am hoping that by just touching on a few important aspects, fictional route building can be seen as a very worthwhile option.
I am not going to take a position of putting a greater or lesser value on either perspective, but it would seem to me (from comments over the years here) that creators of fictional routes are often not given the credit they deserve for pulling together a pretty realistic "model railway".
Just some early morning thinking! Regards to all. Colin.
How can I possibly relate to anybody creating a "rivet for rivet" copy of an actual route when I am working in the world of fiction? I wanted to share the answer to that question in the hope that a prospective route builder will not eliminate the possibility of a fictional route. In fact I would hope that a prospective route builder will see both perspectives as quite valid.
Somebody once commented in a Post here that my routes are the best model railway routes he has played with. I never thought of my routes as model railway routes, but that is exactly what they are. I started with Trainz when my "00" gauge model railway was just not practical due to inherent size limitations. I have no such limitations with Trainz!
When one plays with/creates/admires a model railway, the predominant factor must surely be the miniature sizing involved. I had great pleasure (and much frustration) making a railway station, docks, and then adding the lights and passengers, the luggage and the occasional policeman. When creating in Trainz, none of the personal satisfaction is going to be based on the miniature sizing simply because it does not exist. We can conclude therefore that the reasons a fictional Trainz route might be appreciated, are nothing like the reasons a "real" model railway might be appreciated.
So what's the big deal about a fictional route? It can only be rated by its realism, and such realism is the reason why I can relate to prototype users. A prototype route has major challenges due to the geography, urban areas, terrain etc in order to be convincing. A fictional route creator has to come up with exactly the same features but more creatively. While they are not bound by maps and photographs, they now have to visually justify everything. i.e A curving river can be a lovely touch to a landscape, but rivers must have a reason to curve. That reason must be considered when landscaping that fictional route. Likewise railway tracks are laid with many factors having to be accounted for in the real world. Again, while it is easy to just lay some trackwork and include some interesting curves and gradients, such curves and gradients have to be explained so that it all makes sense to a critical eye. The more one thinks about a fictional route, the more one has to admit that a lot of structured creativity is involved, and I am hoping that by just touching on a few important aspects, fictional route building can be seen as a very worthwhile option.
I am not going to take a position of putting a greater or lesser value on either perspective, but it would seem to me (from comments over the years here) that creators of fictional routes are often not given the credit they deserve for pulling together a pretty realistic "model railway".
Just some early morning thinking! Regards to all. Colin.