Hello, forum. I've been saving up some questions as I do some route creating and now it's time to hit you with a trio of queries:
1) I noticed from a search of the forums, that long rivers may change height throughout the route and to be able to display a continuous stretch of water is not possible without making it shallow at one end and really deep in the other and possibly covering up nearby land areas. At least it was that way in TRS 2009, I think. Another set of posts said that you can fake out the river height by doing it in separate dis-jointed sections of different heights and using waterfalls, bridges, locks, etc. to transition to the next level. Is this still the case in TS12?
2) I see a "toggle traffic" button when laying road splines and I'm using some very short sections to get to parking lots. Now the manual says this "toggle traffic" button is global and affects all road splines on the route. Well, I'd like my highways to have traffic, but not my parking lots. Is there another way around this limitation? Or will I have to use some "no traffic" roads for my parking lot entrances (which may not match in color or design)?
3) Now to trees - I see basically 2 types of trees. One is very realistic looking and waves in the breeze. Are these Speed Trees? Another is a static + or x shaped tree that looks like pretty good. Anyway, my main question about the moving trees is can they be re-sized any further than moving them a little bit? They seem to jump to different sizes as I move them slightly. Even at the smallest size I can get them the pine cones on a Norway Spruce seem about a meter tall!
Thanks for your consideration! :wave:
Andrew
1) I noticed from a search of the forums, that long rivers may change height throughout the route and to be able to display a continuous stretch of water is not possible without making it shallow at one end and really deep in the other and possibly covering up nearby land areas. At least it was that way in TRS 2009, I think. Another set of posts said that you can fake out the river height by doing it in separate dis-jointed sections of different heights and using waterfalls, bridges, locks, etc. to transition to the next level. Is this still the case in TS12?
2) I see a "toggle traffic" button when laying road splines and I'm using some very short sections to get to parking lots. Now the manual says this "toggle traffic" button is global and affects all road splines on the route. Well, I'd like my highways to have traffic, but not my parking lots. Is there another way around this limitation? Or will I have to use some "no traffic" roads for my parking lot entrances (which may not match in color or design)?
3) Now to trees - I see basically 2 types of trees. One is very realistic looking and waves in the breeze. Are these Speed Trees? Another is a static + or x shaped tree that looks like pretty good. Anyway, my main question about the moving trees is can they be re-sized any further than moving them a little bit? They seem to jump to different sizes as I move them slightly. Even at the smallest size I can get them the pine cones on a Norway Spruce seem about a meter tall!
Thanks for your consideration! :wave:
Andrew