Hey,
I have been working on this for a few weeks now. I haven't gotten far, but I'm experimenting with a lot of new content on this route. I often upgrade routes to my "standards", but I decided to take it to a new level this time. The route is a combination of the classic Highland Valley and City and Country USA with a custom yard in-between. While I have lots more to go, critism along the way, I believe, will require less touch-ups at the end. Here it is:
One key feature of this route is that it will be industry-interactive. Here, we see the coal storage pit for the Techapi Steel Mill. Due to space constrictions, this complex network of conveyors was built to supply the mill with coal.
This is the progress on Blue Sky. I designed the area as a sort of highway rest stop. This area still needs a lot of work.
This is a shot of the Railroad-themed Hotel in Blue Sky.
Rattlesnake is the main city on the line. This is where most of the work has done. I'm experimenting with using Dmdrake's buildings and the new YARN road system. All of the buildings in the front row have 3D details and nightmode, and I'm working on trying to keep the city looking good, but staying relatively computer-friendly.
(Continued)
http://www.majhost.com/gallery/Spiffy101/Trainz/Rattlesnake-Valley/ccusa3_conveyor.jpg
I have been working on this for a few weeks now. I haven't gotten far, but I'm experimenting with a lot of new content on this route. I often upgrade routes to my "standards", but I decided to take it to a new level this time. The route is a combination of the classic Highland Valley and City and Country USA with a custom yard in-between. While I have lots more to go, critism along the way, I believe, will require less touch-ups at the end. Here it is:

One key feature of this route is that it will be industry-interactive. Here, we see the coal storage pit for the Techapi Steel Mill. Due to space constrictions, this complex network of conveyors was built to supply the mill with coal.

This is the progress on Blue Sky. I designed the area as a sort of highway rest stop. This area still needs a lot of work.

This is a shot of the Railroad-themed Hotel in Blue Sky.

Rattlesnake is the main city on the line. This is where most of the work has done. I'm experimenting with using Dmdrake's buildings and the new YARN road system. All of the buildings in the front row have 3D details and nightmode, and I'm working on trying to keep the city looking good, but staying relatively computer-friendly.
(Continued)
http://www.majhost.com/gallery/Spiffy101/Trainz/Rattlesnake-Valley/ccusa3_conveyor.jpg