As I get nearer to actually running trains, I am still trying to work out a few kinks in the layout design, and now with operation thoughts in the mix, I had a couple of questions:
1. Auran says a portal is like hidden staging, which is perfect for my bringing in a coal drag from the "hidden" east to my Pacific Northwest locale. But can it also be used to "squeeze" the distances between cities?
I am working up a long mainline stretch from Seattle, WA to Eugene, OR, which runs 283 miles. Since each Trainz baseboard is, in real distance, less than half a mile long or wide (.447387 mile), it would take 633 baseboards just to cover the length of the run!
I would like to GREATLY reduce the number of boards needed, as I fear that would be a real CPU taxer. So can a train say, enter portal South 1 just outside of Seattle and exit portal North 3 just outside of Vancouver, WA (thus eliminating 306 baseboards)? Since the only consist at this point that will be running north of Vancouver will be a through passenger train, these portals would be for just that one train.
The options only have a checkbox for a train "returning home" via a different portal. But I want to use them in pairs to shorten a route, kind of like a helix but without the track nightmares. Does this work?
With then leads me to question #2: The manual says Trainz has a limit of 7 AI trains. Does this mean it can run 7 via Trainz Drivers and still leave you to run an 8th, or maybe operate the yard switcher?
What counts against this limit? Is it only active trains? Trains with driver commands set up? What if only two or three are on the move? What about trains that leave the "layout" via a portal? Does it drop out of the 7-train limit until its return?
This kind of limit and what it really means will have a BIG impact on how I choose to operate this thing. Thanks for any help you can provide.
1. Auran says a portal is like hidden staging, which is perfect for my bringing in a coal drag from the "hidden" east to my Pacific Northwest locale. But can it also be used to "squeeze" the distances between cities?
I am working up a long mainline stretch from Seattle, WA to Eugene, OR, which runs 283 miles. Since each Trainz baseboard is, in real distance, less than half a mile long or wide (.447387 mile), it would take 633 baseboards just to cover the length of the run!
I would like to GREATLY reduce the number of boards needed, as I fear that would be a real CPU taxer. So can a train say, enter portal South 1 just outside of Seattle and exit portal North 3 just outside of Vancouver, WA (thus eliminating 306 baseboards)? Since the only consist at this point that will be running north of Vancouver will be a through passenger train, these portals would be for just that one train.
The options only have a checkbox for a train "returning home" via a different portal. But I want to use them in pairs to shorten a route, kind of like a helix but without the track nightmares. Does this work?
With then leads me to question #2: The manual says Trainz has a limit of 7 AI trains. Does this mean it can run 7 via Trainz Drivers and still leave you to run an 8th, or maybe operate the yard switcher?
What counts against this limit? Is it only active trains? Trains with driver commands set up? What if only two or three are on the move? What about trains that leave the "layout" via a portal? Does it drop out of the 7-train limit until its return?
This kind of limit and what it really means will have a BIG impact on how I choose to operate this thing. Thanks for any help you can provide.