OpenGL fixed with newer NVidea cards

SuperFudd

Senior Member
Many including myself have commented that, using a 200 or better NVidea card, DirectX has higher frame rates than OpenGL, the reverse of our experience with earlier NVidea versions. Because of this, I have been using DirectX getting 35% better FPS but this means bad looking water and, since I can't take screen shots in DirectX, I must change to OpenGL for screen shots. Not any more.
I have upgraded the video driver to 257.21 WHQL and now on my system (see below) OpenGL has better FPS than DirectX. :cool: :)
 
Unfortunately, this does not seem to apply to my 9800GTX+. After seeing your post I switched back to OpenGL and the fps dropped in the same screenshot from 55 to below 20, this is with the 257.21 driver, John.
 
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Thank you for the information on the new driver, SD. I'm downloading it now. I have a 275/250.

John
 
Thanks for the heads up on the new Nvidea driver.
I find that OpenGL is still marginally slower than DX using this driver with the GTX 260.

DaveW
 
No difference at all here using the new drivers, using a GT240 and OpenGL is still virtually unusable, must be some other factor involved.
 
Tried the new driver and it made matters worse on DirectX and didn't improve frame rates on OpenGL. Switched back to previous driver version. I am getting at least 50% better frame rates from DirectX than from OpenGL. I can live with the minimal artifacts using DirectX when compared to the lower frame rates on OpenGL. The upgraded driver made these DirectX artifacts much worse and almost unusable, at least for me.

Running Windows XP SP3 with nVIDIA 8800GTX.
 
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