"When I throttle back my F-86 with half flaps, it stalls."
"We throttled back with half flaps on our F-100 and it didn't stall. Could not duplicate problem."
Not quite sure that I see the relevance

chris
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"When I throttle back my F-86 with half flaps, it stalls."
"We throttled back with half flaps on our F-100 and it didn't stall. Could not duplicate problem."
Not quite sure that I see the relevance![]()
chris
Some of those should download automatically for the end user since I manually added them to the KUID table for the route itself...
Not quite sure that I see the relevance![]()
chris
Kinda like the spitting sputtering popping backfiring engine that smooths out and runs like a Swiss watch as soon as you turn the last corner heading to the mechanic. :hehe: Could be relevant tho, one MSTS gripe driving everyone crazy back in 2003 was a route that caused crashes for some users and not others - turned out the problem was a steel mill someone created with a 1024x1024 texture, the common denominator was 32mb or lower video cards, everyone who did not have the problem had a 64mb video card. If the user has a problem on minimum system specs, testing on nuclear powered Alienware might just overpower the problem so it doesn't duplicate.
CM consults something more than just the kuid table when downloading content.
CM checks the TAD dependencies list if the asset is local, or the DLS's dependency list if the asset is on the DLS. In both cases, the dependency list is formed from the item's config.txt file and includes both the explicit list of dependencies and also a scan of other KUIDs which appear in the config file.
chris
TS10 does not save all ground textures used on a route to the kuid table.
.. known to be a DLS dependency and is manually added to the route's kuid table. CM still does NOT download that texture, or at the very least it does not download for all testers every time. It seemed like the simple fix so we tried it. We tried it lots. We failed.
.. virgin installs of the appropriate Trainz version, so the 'already got it' goof doesn't happen. There is NO other way to adequately test a route, specially when identifying hard-to-get or otherwise troublesome content![]()
I don't remember the specifics, but I believe that you are correct and that this issue was found and fixed in one of the TS12 patches.
If you're manually patching the config.txt file's kuid-table to work around the issue, you'll need to make sure that any changes are made *before* the content is uploaded to the DLS.
Absolutely. Our QA guys spend a lot of time performing clean installs for this very reason. There are just too many assumptions that can go wrong if you try and test with existing installs, even if you think you've done everything by the book.
It was. I know it is more-or-less N3V policy to not patch an 'old' product
The example given was a new route and pre-existing DLS ground textures. The manually patched route config's kuid table still does not yield a fool-proof download of the added ground texture assets. This fact is what led me to the conclusion that CM consults 'something' in addition to the route config's kuid table.