Steampower4884
New member
You haven't been around here long I take it. Start by looking in the Content Creation Support Forum, this question has been asked about a million times - or go to my site (http://www.44090digitalmodels.co.uk) and download the Blender tutorials - don't touch GMax (one of the other alternatives) with barge pole.
Paul
Nope! I just signed up this week. The funny thing is that I bought both Trainz AND Microsoft Train Simulator a while back...almost around the summer time. But other projects just prevented me from loading them on my system. Now it is mid winter and I began to think of that train layout again. Then I remembered that Trainz was basically a model of a model railroad and I did put two and two together and realized that I could make a mock up of what I propose to do for a real model layout within Trainz first. I would rather take the time and do it in Trainz because my greatest fear would be to put a ton of work into a layout and then finding out that the design wasn't 'fun'. Model trains is too expensive of a hobby to not to go this route.
However, the strangest thing that I have noticed is that I am having an enormous amount of fun just driving trains around within Trainz. I can easily see how this would help me with my real model railroad.
Anyway, thanx for the link, I will check it out later on.
Hello Geo,
Well, brakes on a train are definitly differend from what you do with your left foot in a car.:hehe:
Yeah, I found that out the hard way when I first went into Cab mode within Trainz without reading the manual first. I literally couldn't get the train to move! But I am not on my fifth day using Trainz and I kind of got the gist of it. I am not a pro at it by a long shot, but I am starting to use the Cab mode more now than the DCC mode.
For stopping a train at a desired spot on the track you would use brakes that are on every car and the engine itself. This is a hydrolic system most of the time that slowly builds up pressure. The anouncement initial brake is just an indication you're ready to do so. For a precise dose of pressure you go to the lap position (z-key) and then press the (a-key) application brake. As pressure builds up in the brake cylinder, press lap again and depending on the train length and type the pressure build up stops at a certain amount.
Oh, so THAT is how the lap works! So you have to 'application' the brakes first and then as the brakes apply, THEN 'lap' it. Darn it I was hitting lap the first thing out when I wanted to slow the train down and it didn't work. I bet THAT was a good laugh for you, huh?
Anyway, I did figure out how the dynamic brakes work and I manged to slow the engine down using that. But last night I encountered a diesel engine that didn't have dynamic brakes

It takes practice to know how much application you must give before switching back to the lap position to get the right deacceleration needed. (same with steamlocomotives btw)
Well, I don't think I saw a 'lap' position on the steam locomotives, but what I have been doing is something like a dynamic brake in that if I am at slow speed, I hit the brake application first and then I slowly ease the reverser back past the neutral point. All the while the regulator remains near or at full. Thus I can stop a steam train pretty quickly that way. However, I am not sure if they did that protypically. But since learning the technique to keep the regulator open and just do most of the speed and direction changing using the reverser, I am pretty much catching up with steam to where I am with diesels.
Dynamic brakes are used when diesels are on a downward slope and are in fact a method to use the motors as braking power. This is something mainly available on diesel-electric driven engines allthough other types can have that too. To use those you have to first set the throttle to the zero position and then press a key to activate dynamic braking (you havo to look up that key in the user guide) and then thottle up again to apply the braking on the engine.
It is the 'C' key. When you hit that it puts the throttle indicator in red and then ramping up on the throttle slows the train down. I saw how this worked when I set a train on a route using the driver designation. Just for the heck of it, I rode in the cab and watched the controls moving around. So I learned a bit from that.
Finally the individual brake will, I think, only be used in shunting operations with an engine without coupled cars.
There really wasn't too much mention of the individual brake, but as of last night I discovered an engine that doesn't have dynamic brakes and I was tempted to try out the individual brake, but didn't
In trs2006 these options are available, but since I don't have 2004 I think this is something someone else maybe knows if it is possible with maybe some addons from the DLS.![]()
Another question. Since I now now how to 'stoke up' a steam engine's fire box...what do you do if you have too much pressure? Is there a bleed off somewhere? I got overzealous last night with one engine and went considerably over 200psi. Since I started with that engine on 193psi, I figured I did something bad. At any rate, how do you know what IS the max psi for each engine?
Thanx,
Geo