Kegg_Works
New member
Hey all, first ever post on the forum so I hope this goes well.
I've been messing around with trainz for some time now, though due to certain circumstances I've been on a non-voluntary hiatus unto recently. I have TRS2006 and I'm hoping sometime soon I can upgrade to TRS2010. Anyway....
Ever since I first stated playing Trainz I've always enjoyed surveyor mode and making my own routes. Though none of the ones I worked on ever came to fruition, I'm picking that up again and having some fun with a few freelance routes. Almost all are narrow gauge and set in the American southwest. Though recently I've been developing interest in some smaller historical railroads that also have a small hint of obscurity. Or at least in my opinion anyway. It does take a lot of effort to hand form the terrain in Surveyor and trying to get things just right. Which isn't difficult for a freelance route, but it you want to make something based on a prototype operation that gets far more challenging! I've seen "blank" routes formed using the HOG utility and all this stuff about TIGER lines and HOG textures. I'm VERY interested in learning how to use these applications for Trainz routes.
The top two on my list are the Austin City Ry. of Nevada, interchanging with the Nevada Central. And also the Battle Mountain & Lewis Railway, which also interchanged with the NC. Bot lines are fairly short, the BM&L being only 11.5 miles long and the ACRy being much shorter! At one point I might try to virtually recreate the Nevada Central and merge the other two routes with it, but that's just a thought and no doubt asking for a lot of pain in the process.
Tempting to create these lines by switching from say Google Earth to Trainz and back again is tedious, difficult, and leaves a lot of room for inaccuracy. Is there anyone out there who can give me some help? I've been reading through a few other threads and tutorials, but I feel that somehow something is getting lost in translation. Any and all help would be greatly appreciated! Thanks in advance.
Sincerely, Kegg Works
I've been messing around with trainz for some time now, though due to certain circumstances I've been on a non-voluntary hiatus unto recently. I have TRS2006 and I'm hoping sometime soon I can upgrade to TRS2010. Anyway....
Ever since I first stated playing Trainz I've always enjoyed surveyor mode and making my own routes. Though none of the ones I worked on ever came to fruition, I'm picking that up again and having some fun with a few freelance routes. Almost all are narrow gauge and set in the American southwest. Though recently I've been developing interest in some smaller historical railroads that also have a small hint of obscurity. Or at least in my opinion anyway. It does take a lot of effort to hand form the terrain in Surveyor and trying to get things just right. Which isn't difficult for a freelance route, but it you want to make something based on a prototype operation that gets far more challenging! I've seen "blank" routes formed using the HOG utility and all this stuff about TIGER lines and HOG textures. I'm VERY interested in learning how to use these applications for Trainz routes.
The top two on my list are the Austin City Ry. of Nevada, interchanging with the Nevada Central. And also the Battle Mountain & Lewis Railway, which also interchanged with the NC. Bot lines are fairly short, the BM&L being only 11.5 miles long and the ACRy being much shorter! At one point I might try to virtually recreate the Nevada Central and merge the other two routes with it, but that's just a thought and no doubt asking for a lot of pain in the process.
Tempting to create these lines by switching from say Google Earth to Trainz and back again is tedious, difficult, and leaves a lot of room for inaccuracy. Is there anyone out there who can give me some help? I've been reading through a few other threads and tutorials, but I feel that somehow something is getting lost in translation. Any and all help would be greatly appreciated! Thanks in advance.
Sincerely, Kegg Works