New route -- Yard Switching Company

philskene

Well-known member
For more detail and maps of the Yard Switching Company see my posting in the Freeware Forum.

The central section of the route - with the loco depot on the left, Conoco Petrochemicals on the right and the Container/TOFC terminal in the right background:

YSC_01.jpg


The western section, with the Hymill-Write factory (makers of the famous Hymill-Write jack and a range of other industrial products) in the foreground and the Transfer Yard on the right:

YSC_02.jpg


The eastern section, showing the Dry Sort Yard on the left with Anderson Milling behind:

YSC_03.jpg


The Log Dump (thanks Slugsmasher, together with the Dry Sort Yard this is a great piece of work):

YSC_04.jpg


I'm kinda proud of the Log Dump - it's actually narrow gage so I had to use a combination of invisible track and the bridge to make it work. The standard gauge track connects to the Dump with invisible track, and the wheels of the freight cars actually run on that. The bridge is there to make it look as if it is all standard gauge. Works well.

Anderson Milling:

YSC_05.jpg


The Portland Cement Company:

YSC_06.jpg


And finally Conoco Petrochemicals:

YSC_07.jpg


The yellow markers between the tracks show the location of interactive industries. As I point out in the Freeware Forum, this little six baseboard route should cater for most types of interactive freight cars.

Phil
 
Guys --

The route is now on the Download Station. Look for this image:

YardSwitchingCo.jpg


A substantial proportion of the total download is the products required by the industries. But, hey, if we're switching an industrial area we certainly need these, don't we? Those who have either "Urban IndustRail" or "Austral Bay" will have most of the dependencies required by the route.

There is a readme and maps in the folder containing the route. The maps are:

YardSwitchingCo_West.jpg


YardSwitchingCo_Centre.jpg


YardSwitchingCo_East.jpg


There is also a session available for downloading. Look for this image:

YSC1a_Explore.jpg


The session allows you to go exploring using one of three locomotives. The AI trainz have been set up to run in both directions at 2 minute intervals. This is very intense and negotiating the squeeze points can be a bit tricky. Just remember to stay off the concrete tracks and always give way to Alister.

For the faint hearted the squeeze points can actually be bypassed on the northern side of the route.

I've set up the loco depot to supply coal and water, but the other industries have not been configured to produce or consume products. The readme gives a link to an illustrated tutorial on doing this.

In the TRS2004 Forum there has been a discussion about desirable frame rates. I'd appreciate feedback on how this route behaves. You should find the frames per second very good, though expect slight stutters as objects are loaded into memory.

Phil

And ish - many thanks for all those building I've consumed once more. Thanks, of course, to the other very talented individuals whose structures I have used.
 
Back
Top