Hi all. I am new to trying T:ANE Surveyor and thought I would start out with a yard. I watched a video of a person laying tracks closely in parallel and then cutting across them at about a 30 degree angle to create the junctions. I thought it was going to work, but ran into several problems:
- I could not lay tracks closely in parallel. The surveyor wants to join them together. I got around this in the following ways:
- I laid them farther apart and then used "move" to move them close together
- That only worked if the ends were not close to each other, so instead of the same lengths as in the video, I had to alternately stagger the ends shorter and longer.
- No problem, I guess, as it is trim anyway.
- After cutting across the parallel tracks at a 30 degree angle, the video then adds short pieces to create the junctions and then trims the excess.
- the video is an older version and does not show the automatic switches
- Using this method in T:ANE, I end up with two switches. One, the one you would expect, and then another at the upper spline point where the short piece merged in. This one has red arrows in both directions and is not actually a switch, but it appears to keep the actual green/red switch from working. If I try to delete this by deleting the spline point, it messes up the track and causes the junction to take on more of an elbow shape. Also, the lever stays there even though the rest is gone.
I am guessing there is a better way than this to make a yard in T:ANE? If there is a post for this please point it out, a search did not help me find one. Any assistance you can give me is much appreciated. A couple of screenshots are posted below:


- I could not lay tracks closely in parallel. The surveyor wants to join them together. I got around this in the following ways:
- I laid them farther apart and then used "move" to move them close together
- That only worked if the ends were not close to each other, so instead of the same lengths as in the video, I had to alternately stagger the ends shorter and longer.
- No problem, I guess, as it is trim anyway.
- After cutting across the parallel tracks at a 30 degree angle, the video then adds short pieces to create the junctions and then trims the excess.
- the video is an older version and does not show the automatic switches
- Using this method in T:ANE, I end up with two switches. One, the one you would expect, and then another at the upper spline point where the short piece merged in. This one has red arrows in both directions and is not actually a switch, but it appears to keep the actual green/red switch from working. If I try to delete this by deleting the spline point, it messes up the track and causes the junction to take on more of an elbow shape. Also, the lever stays there even though the rest is gone.
I am guessing there is a better way than this to make a yard in T:ANE? If there is a post for this please point it out, a search did not help me find one. Any assistance you can give me is much appreciated. A couple of screenshots are posted below:

