My thougths on TS 2009 (part 7)

andrev

New member
Hi.

Viewing distance.

This make Trainz so great to use now. I did a quick test about the viewing distance by laying a row of spline trees on the edge of a baseboard at 1.5 km setting like in TRS 2006. I get back until the trees dispeared and checked the map. I was about 1.5 baseboard away. Next I increased the viewing distance to 5 km and get back. Looking at the map, I was 5 full baseboards away and the trees were still visible very far in the distance and really hard to see because of the fog. Very impressive.

But also find that a 3 km setting is pretty nice and you would not need to go to 5 km setting what kill the frame rate. Apart the mountain's shapes visible at more than 5 km, any object don't need to be seen as far. So 3 km is good compromise and I love this setting.

What I really like about this point is the fact you can adjust the viewing distance on the fly while driving your trains ! Just open the menu, set the slider and voilà !!! In fact, most options are adjustable on the fly. Great job Auran.

A thumb up !!!

Andre.
 
Thank you for your review....

andrev,

Thank you for your review. I am a TRS2004 holdout but TRS2009 is starting to appeal to me more and more. Does your route use industries? How is the performance of instries in TRS2009?
 
I loved 2004 better then 2006 so I held on to 04. When I started to test beta 1 (Trainz 2009) I new that this is the best one ever.:D
 
To show you how easy it is to use Trainz 2009 I created a layout in one hour ,don't beleave me then look at the image!:)

Screen_003.jpg
http://trainzs.webs.com/Screen_003.jpg
 
I have some reservations about the 5km draw distance. Unless there are some shortcuts (like the distant mountains feature in MSTS) it is going to triple the amount of time required to place terrain textures and scenery where the maximum distance is visible from the viewpoint. You are potentially going from having two or three baseboards (about 2km) either side of the track to six or seven.

No denying the potential improvement as regards "real world" effect but I suspect beyond about 2-3 km realistic expectations would be terrain covered with a uniform texture. I haven't really touched the beta but I would assume the graphics engine has been tweaked to "fade" the scenery the further away it is from the viewer?
 
Hi.

I didn't touch the industries and I can't anymore as my beta 1 won't work again. So I uninstalled it last night. But I suspect the industries are working the same or better than 2006.

Andre.
 
I've always run approx 5km veiwing distance in 06 with trainz tunner, now with 09 things have been optimised to run better at that distance and it works far better in 09, as my routes are set up for the longer viewing distanceit was interesting to see the difference in 09. I would never go back to a short closed off world yuk, I just love sitting on a far off hill watching a long train snaking through a valley. 5km does it for me. Perhaps Trainz tunner can squeeze more out of 09, last time I looked it worked in 09

Everyone to there own

Cheers
 
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