Losing my textures

Snec

New member
Some, in fact quite a lot, of my textures are no longer working. They show up okay and highlight when I click on them, but they just don't work.

I'm wondering if something I've downloaded has caused this because I remember a thread about that happening with textures........ I've tried a search but cannot find that thread.

It may be something entirely different in any case. Can anyone help with this problem?

Rog
 
What kind of textures are you talking about. Textures on assets or textures that you can apply to terrain in Surveyor?

Bob
 
Hi Bob,

The ones you apply to the terrain.

The thread, that I cannot find, I seem to remember the chap found the problem was with a 'rock' one, and when he deleted it all the rest started working again. I'm probably remembering the whole thing wrong........ in fact I'm begining to think I've made it all up in my head ;)

Rog
 
Paul,

Well done, that's the one, thanks.

Now, that is a different problem to mine but I suspect it could be related. Hope so anyway. I'll delete the offending item and report back later.

Rog
 
The plot thickens!

I opened up a new board to establish which ones are working and which ones aren't and........... they all are.................. but just not on the route that I'm working on.

So I suppose I've got a corruption problem on that route somehow.

Never mind, keeps things interesting eh?

Rog
 
It is also possible that on the route in question you have reached the limit for the number of textures. From memory, you can use 254 and after that nothing gets added. Merging a completed route with another can cause this as both routes contribute to the total.

It should be possible to use a texture that is already on the map, this would give you an clue.

Cheers

Narrowgauge
 
Narrowgauge,

That's the one! Yes any texture already on the route does work okay, as you suggest. I was not aware of the limit. Amazing how many different textures I must have used, it is a big map, mind, Anyway you've solved this for me then, thanks.

Rog
 
Is the addition of some new textures important to you? If you are using 2004 then Trainz Objectz can allow you to delete or interchange textures.

Modify your Trainzoptions file by adding -showkuids. Then, in Surveyor, you can select 'Get Texture', left click on a texture you can do without, and the KUID will be shown in the bottom right hand corner of the screen. TrainzObjects can then be used to delete that texture from the map, and if my supposition is right you can then add another texture.

There is something to remember that Auran have said is true and others profess to have proved wrong. Auran stated way back that at any given point on the route, even where ground textures have been overwritten completely, up to five of the overwritten textures still exist. Despite the 'proof', I believe Auran are correct.

Try this. Make a new map, paint a ground texture over a small area, record the kuid, COMPLETELY overpaint the first texture then do this about seven time more, each time recording the KUID and completely covering the previous texture. Save the map. Go to \world\custom\maps and open the config.txt of the map, you will find that the kuid-list will contain just the last five textures you used. Thus you have a map that ostensibly uses just one texture, but Trainz knows better.

You may not have used 254 textures but you may have experimented with many that you then covered with different ones. Those unused textures are still there to haunt you.

A little bit tof Trainz trivia to amuse you.

Cheers

Narrowgauge
 
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Thanks for the tips. Yes, it will be the experimenting with various textures, trying to get the scenery as good as I can, that has caused this. I find it quite difficult achieving realistic scenery although I'm a lot better at it than I was (I think).

I live and learn and will try that little exercise of yours with a clear board later.

Cheers
Rog
 
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