Started back working on my West Sanito extension layout. Still just the trackwork and a few buildings or two. I'm hoping to complete the airport section before the year's out.![]()
Nice

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Started back working on my West Sanito extension layout. Still just the trackwork and a few buildings or two. I'm hoping to complete the airport section before the year's out.![]()
To disable the annoying sway while you're riding in high speed. Add these code in the config.txt of your train.
suspension-pitch-limit 0
suspension-roll-limit 0
Nice info Pagroove. Maybe I'll use those dependencies for my E7/W7 project.
By the way I'm making this isn't for JTrainz. Just for myself.
TOBU 50070
Is there some method of creating Japan style city scares?
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EDITED TO ADD: If you want I can make an Enginespec for your E7/W7 also that limits the max speed to 260 km/h as this is the operational limit on the Hokuriku Shinkansen I can send it you by pm this weekend?
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With consists I assume you mean that only car 1 to 3 are real numbered and that the rest of the cars in this pic are copies of the other ones to make up a 12 car set? Anyway it looks really nice.
We're apologize if you were taking so long waiting for E3. I don't know the progress, but i think it's almost finished.....
Ah. Very nice. I asked because I ordered (commissioned) an E3 set at Trainz almost a year ago and I thought this was a second secret project. Speaking about the E3. Wondering how far it is. Especially the other liveries.
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It's indeed not so easy to come up with good Japanese cityscapes. I also struggle with this problem during route building. The way I did it was first make some little dense areas and then use the copy and paste functions along with rotating the blocks. In this way you can fast-create a large city. When some area's are pasted I sometimes select large portions and random rotate them and paste them over. In this way you can create a dense cityscape fast but the houses can be a bit of a mess.
Next step I do is just lay roads (even through houses). The only thing I do is roads. I then delete all houses on the road. With this method you can create a sort of quick city grid.
The step after that would be detailing the areas near the tracks. Here I try to align the houses properly.
Even with all this work it is still difficult to reach the density of Some Japanese cities. For example look at Google maps and you'll see that many Japanese cities are incredibly dense.
To reach the quality of Rizky, Kurotrick and J-Trainz I think you have to have much time and patience. And variety is the key so more buildings= simply better. J-Trainz released a building pack but it is payware. So I can't use that on my route as it will be on the DLS in the future. What would also help is more building splines of whole city areas like the ones that where made for USA cities.
But when I look at your pics Railshuttle I think you are using the right office buildings but you have to make sure that it there are also houses in between the buildings. In Japan the building regulations allow that there are some little buildings next to large.
Ok. I've completed the airport (At least the main stuff like the terminal for the Airport express trains, and the junction to the Kage Line tracks and signals are done.) Thought I'd try to build an airport form scratch. IT includes 2 runways, a taxiway and the service roads for the various vechicles that service the airplanes (The fueling trucks and the food service trucks. I'll have to find some static JAL, and ANA planes plus some other international planes as well. Only thing left to do is the painting of the ground.![]()
I suspect your graphic card is dying