Japan

Finally.. I'm done with the script..
It's works, but not perfect.
The gates will open if train speed = 0 and closing if speed > 0
The kind is trackside. so, maybe it's not easy to place them to the track :hehe:
Yeah.... pretty sure you've got to add it to a station to make it work with loading/unloading.... and not like this... but its still nice looking!
 
Yeah.... pretty sure you've got to add it to a station to make it work with loading/unloading.... and not like this... but its still nice looking!

Thanks :) ..... Btw, I can't add it to station because many stations in Japan shaped curve.
If I add it to basic station, the platform gates will not follow the track curve and it will more difficult for scripting.
 
By the way there's a new auto session available for Electro Island 3.0.
It is still an auto session. But this with added passenger amounts on the platform to simulate a busy commute.

I found out about how to make interactive sessions. So I start making that. Don't know when it will be up. My FCT is about to expire and I don't know if I buy a new one right away.


Session3.png
 
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quick question: The person that was upgrading Kenichiro's cantenary wires and trains. Did he upload them to the DLS or he's still working on them?

The trains are done (minus the 700 Series it is a lost cause because it seems to be missing more files that are necessary for in-game rendering), the way the wheels are scripted, they well continue to spin without cease. The A double and single catenaries are being a pain to convert, I have managed to stabilize the B cantenary. Also, I have to figure out why mid sections of the bridges are not being repeated in Trainz after replacing the default track with better track and the inclusion of bridge SFX.

I will update on the weekend when I have more time to go back and have another crack at them. I also may not be able to reupload onto the DLS, the Content Manager has been struggling to connect to the DLS after I moved my HDD to my new computer rig. I will find an alternative site if I cannot reach the Sept. 2016 DLS cutoff for TRS2012 SP1.
 
Nice pics Pagroov!! Are those the new Hiroshi Shinkansen cantenays in the first pic? BTW check your pm :)
marinemania: sounds like the 700 train may have to get a complete overhaul. Pity though, I drove the heck outta that train on my Sanito line route.
Good luck in getting the B cantenary fixed!!

I've uploaded the beta to my SIRL route on my one drive and decided not to use the DLS. So if anyone wants to give it a test drive PM me and I'll sned you the link. Take care and good luck on your projects.
 
Nice pics Pagroov!! Are those the new Hiroshi Shinkansen cantenays in the first pic? BTW check your pm :)
marinemania: sounds like the 700 train may have to get a complete overhaul. Pity though, I drove the heck outta that train on my Sanito line route.
Good luck in getting the B cantenary fixed!!

I've uploaded the beta to my SIRL route on my one drive and decided not to use the DLS. So if anyone wants to give it a test drive PM me and I'll sned you the link. Take care and good luck on your projects.

Yes these are the new Hiroshi tracks.

I believe the 700 has a lot of original parts missing. It's a pity.
 
Dear all,

We are now on progress on build the new route, Chiyoda Branch Line. Here is the progress screenshoots for the route (taken on Trainz Simulator 12)

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Our previous route, Yamanote line will be available on our site. Not only that, we launched the special promo on our site, jtrainz.com, So check it out now!

Pre_order_for_forums.jpg

 
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Dear all,

We are now on progress on build the new route, Chiyoda Branch Line. Here is the progress screenshoots for the route (taken on Trainz Simulator 12)



Our previous route,Yamanote line will be available on our site. Not only that, we launched thespecial promo on our site, jtrainz.com, So check it out now!
Goddamnit why does it all look so good o. o... also... the Yamanote is for Trainz12 too? Cause i think you just got me into buying that...

PS: You cant enlarge the 3rd small pic btw (the one on the street looking up)
 
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Goddamnit why does it all look so good o. o... also... the Yamanote is for Trainz12 too? Cause i think you just got me into buying that...

PS: You cant enlarge the 3rd small pic btw (the one on the street looking up)


This is a good offer indeed and it looks fantastic. What are the requirements in terms of HD space?
 
Goddamnit why does it all look so good o. o... also... the Yamanote is for Trainz12 too? Cause i think you just got me into buying that...

PS: You cant enlarge the 3rd small pic btw (the one on the street looking up)
Thank you for your interest on our offer. Yamanote line is compatible with Trainz 12 and T:ANE, I have fix the 3rd small pic.
 
I have to believe that your Japanese stuff is so beautiful! Too bad it's payware, but I would love that hopefully you can do more Japanese content in the near future.
 
I have to believe that your Japanese stuff is so beautiful! Too bad it's payware, but I would love that hopefully you can do more Japanese content in the near future.

It is. At first I thought I was looking at a photo (first pic) But yes this is photorealism on a new level.
@ Andi. Hope you gonna do a new Shinkansen in the future like the E3. (likable due to many different liveries)
Or the older 100/ 200 series.

 
New Route
Besides being active with beta driving Railshuttles' S.I.R.L and building in the Tsurumi Line Projects I have just finished and uploaded a new route to the DLS. It will be available somewhere next week. This is my second route. It is Shinkansen only and takes place in the same region as Electro Island.

What is in the package?
The route comes with 1 portal session and 1 interactive driver session with active ATC. I also uploaded an ATC gong sound that you guys can use when making interactive Shinkansen sessions. It is activated by Triggers on the track. So you now hear an audible signal when a new speed limit comes up.

Here is the promo text of the new route and some teaser shots. :). Route release is for Trainz 12 only. TANE release is prosponed because the JMA tower splines are not working at the moment in TANE.

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Icarus Shinkansen v 1.0. TS12 SP4
Route setting:
The Icarus Shinkansen is a fantasy Shinkansen line in along the Icarus Coast in the Icarus Gulf. Version 1.0 features the route between Shin Hanyo station and Kitabiko Station. The distance on this stage is about 30 km. The fastest service on the E5 covers this distance in about 8/9 minutes. Line design speed on this section is max 285 km/h. The station of Kitabiko Minami is the only in between station. At this moment in version 1.0 this is not an interactive station but it is used in the interactive session. However if you want you can switch the junctions to stop here.

Rolling stock used on route

The Rolling stock used on this line is JR East (Japan Rail East) material. The fastest trains are the E5 and E6 Type shinkansens. These are on the download station as E5 and E5 Red by Hirochi. Also the slower E4 MAX (Multi Amenity Express) uses this route.

Dummy lines

All other lines including the Colden Shinkansen portions are not active at the moment and also not drivable. They are not signalled and serve as a background only. If you want to drive the Colden Shinkansen to and on Electro Island. I advise you to download Electro Island 3.0. and up.


Have fun.
P.A. Groove/ J.Arends March 2016

And the screenshots:

ipromo1.png


ipromo2.png


ipromo3.png


ipromo4.png


ipromo5.png


ipromo6.png
 
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