Japan

And I am working on the reskins of the DHR people into people that look more Japanese. I don't know if I can get them out to the DLS before I am locked out of it due to my use of TS2012SP2HF4. I may have to host them on my site if that happens.

Bill

Why would you be locked out?
 
In September, according to rumor, TS2012 (build 61388) will become "unsupported". That means that the build number of 3.7 cannot be uploaded to the DLS. Since I don't have, and don't plan on buying T:ANE, I will not be able to upload anything.

Bill
 
In September, according to rumor, TS2012 (build 61388) will become "unsupported". That means that the build number of 3.7 cannot be uploaded to the DLS. Since I don't have, and don't plan on buying T:ANE, I will not be able to upload anything.

Bill

Yeah I've read that. I hope they will support it just a year longer. I have TANE. It's better now with SP1. But still not perfect and they are already starting promoting Trainz Next. So we will have to rush with having Ts12 content up. I still don't officially support Electro Island on TANE either. Although I am working on a TANE version behind the scenes. BTW the Tsurumi line is working in TANE. In fact I tested it in TANE first but you get some missing dependencies.
 
Yeah I've read that. I hope they will support it just a year longer. I have TANE. It's better now with SP1. But still not perfect and they are already starting promoting Trainz Next. So we will have to rush with having Ts12 content up. I still don't officially support Electro Island on TANE either. Although I am working on a TANE version behind the scenes. BTW the Tsurumi line is working in TANE. In fact I tested it in TANE first but you get some missing dependencies.

Ah. I suspect that the ones missing are my own basemap KUID's. If not, then they will probably be found on the DLS. I tried very hard to exclude anything 3rd party.

Have you seen the abandoned lift bridge between Musashiraishi Station and Hamakawasaki Station just as the line curves north? I am especially happy with the way it turned out. I kitbashed it together using various pieces of content. If you go there in Google Earth, you can see what it looks like and I just copied that look.

Bill
 
Dear Tsurumi members. I've received today 2 pm's. One from TheNicofabi and one from Acelaamtrak. To prevent 2 people now working at the same time on the route please communicate here in the forum who is working on the track now. Also Acelaamtrak has now more accurate base maps.

Hiballer has done the latest track work and is in a way owner of the last version of the Tsurumi Line CDP I advise to communicate with Hiballer if you want to alter the track work because he has done a lot of work on it.

I have not done anything yet on the map. And I wait at the moment with editing. Although I have the latest .CDP here on my HD.
 
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Dear Tsurumi members. I've received today 2 pm's. One from TheNicofabi and one from Acelaamtrak. To prevent 2 people now working at the same time on the route please communicate here in the forum who is working on the track now. Also Acelaamtrak has now more accurate base maps. As Hiballer done the latest track work and is in a way the version of the last version of the Tsurumi Line CDP I advise to communicate with Hiballer if you want to alter the track work.
Thats why i wanted a skype group or something like that... but oh well, not forcing anyone for that, and yes i was refering to acelaamtrak that he is working on it!
 
pagroove: I sended the pm to both you and HiBaller and am currently making an complete new tracklayout on an new map.
HiBaller: I have seen the area with the 2 abandoned lift bridges which I try to copy an preserve in the new route.
 
Well, good luck to all, then. I worked extremely hard on that route and apparently it was for nothing. Don't bother to coordinate anything with me. I am now working on my Kishigawa route. Good luck getting Tsurumi up on the DLS before build 3.7 is cut off.

Bill
 
Well, good luck to all, then. I worked extremely hard on that route and apparently it was for nothing. Don't bother to coordinate anything with me. I am now working on my Kishigawa route. Good luck getting Tsurumi up on the DLS before build 3.7 is cut off.

Bill
Oi, dont you dare talk about your work like that, its not like i worked on my track placing as good as i could without any basplates. Its a Work in Progress project, so things will be overworked over and over. If thats what you think is wrong... well then thats your thought...
 
Guys keep it friendly and constructive please. Discussion is ok and all parties are right. Everyone has put a lot of work in it and we must seek a way to preserve and keep a bit of everyones work that went into the project. Please try to prevent that this becomes anyones solo mission. I still feel we can pull this off as a group effort. Just one rule: post it your plans or progress in the Japan forum.
 
Hi Guys .. I have seen some Japanese cabriding videos on youtube and found at some stations there are many platforms gate,
so I decided to make it and apply it to Trainz, and hopefully it can work :)
 
Hi Guys .. I have seen some Japanese cabriding videos on youtube and found at some stations there are many platforms gate,
so I decided to make it and apply it to Trainz, and hopefully it can work :)
Noice, well it should work... just needs a handle that its activated with a train loading handle... i think...
 
So about the new basemaps the reason I suggested to redo the trackwork is because I couldn’t fit the basemaps anywhere without them being out of place with the trackwork which worsens with every single basemap I add to it (one curve too tight or too less tight and everything goes more and more away from the basemaps original location).

Because I understand the amount of work that would have to be redone + the mayor part of the map being empty I suggested that I would do all trackwork so this didn’t had to be done again, I would also try to preserve some detailed area’s so the original work wasn’t lost.
And after I finished the trackwork I would sent an version and the projectgroup could deside if to continue with the new or old trackwork.
If the new tracklayout is accepted I could possibly do the catenary afterwards so this also doesn’t have to be redone unless someone of the project wants to work on the route.

HiBaller: I don’t know if you are sure you want to leave the group or not, if not you don’t have to accept my new tracklayout, we can also continue on your tracklayout version and I can do other stuff like scenery/roads/enz.


For Now I will continue with the trackwork and sent an new version to all projectmembers to deside on which version to continue when it’s finished, I will try to finished this as quick as possible if someone is eager to continue on Tsurumi Line.


Rizky_Adiputra: looks great both the route and the platform gates, also if you can get them workable I think it's best to make them open/close with drivercommand (Example of drivercommand: ATLS 2 TRIG SYSTEM) since the ai driver can open them when it arrives at the station and close them when it leaves the station.

Pagroove: I could possibly help with making an session, but what exactly do you want to create in the session? (Player passenger/freight session/ai session/enz)
 
@Acelaamtrak: When you change a basemap, you also change scale. Mine were made with Google Earth at a height of 5.5KM. If yours, apparently at 4096px, cannot be made to fit the current trackwork it is because mine were made at 1024px. It is a ratio thing. Mine are 1:1 and i don't know what yours are, but if used, they will cause scale distortion as they are probably not 1:1.

I could have made my basemaps as a 7.5km square - to fit a single map board with no overlap - but that didn't allow for "overlap". I have no idea how huge your basemaps are (how many actual map boards they cover), but I would imagine it is quite a bit more than a 4-board square.

In any case, I am returning to work on my Kishigawa route to get it out before the September deadline for TS2012 uploading. When I finish my reskinning efforts of the DHR people, I will upload them for use by anyone who wants to use them on their Japanese routes.

Bill
 
HiBaller: I use 720m by 720m basemaps (total of 21 on the route) and made them with an height of 730m in Googleearth, I used 4096 pixels to get better quality and since it was possible to do so in trainz.

I did an several tests for the 730m height which should get accurate 1:1 scale in trainz on distance.


But I just tested my maps on yours since I only tried to place my maps on your trackslayout which I had issues with.
I now tried to check by putting my basemaps exactly on yours with ignoring trackplacement and it’s mostly accurate with mostly the same distances but I noticed 2 things which I think was the problem why I couldn’t place my maps on your tracklayout and why the difference becomes more and more noticeable after each basemap further away.

First is that we very likely used different satteliteviews, I notice when changing times of pictures taken by sattelite in googleearth you get an small difference in place of all object which I expect is because the satellite is not on the exact same position as all other times it has taken pictures of the area.
This difference might be small for most uses but for using it as routebuilding it can be noticable which is why I expect our locations start moving slowly to an different direction after each basemap.

Second because of the lower pixelamount you used (1024) + 1km baseboard which is larger then 720x720 and also the allitude.
Because the baseplates are large in trainz you can see the pixels very easy, pixels aren’t very accurate with choosing color of the pixel when making an picture in googleearth and because of that an pixel which belongs to an track can be after capturing an image be 1 pixel to far to the left or the right which causes to think that the track/objects are also located on the pixel that is 1 to much to the left or right and because pixels are 4 times larger (1024x1024 compared to 4096x4096) the difference is more noticeable.
Because of the allitude (+1024+1km) the quality is low enough to have an very hard time to see the tracks which causes to place the tracks/objects not exactly on the position but some distance next to it.

The distance with this issue is still correct but you can end up placing the track 1 m to far to the right or the left.
 
quick question: The person that was upgrading Kenichiro's cantenary wires and trains. Did he upload them to the DLS or he's still working on them?
 
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