How to Remove Corrupted Assets?

Apogee10

New member
I know this has been asked dozens of times but a search did not find exactly what I'm looking for. I'm running TS2010. I have a corrupted asset location on my route. I can't move, remove or access. I have this same asset at other locations that are fine so it's just one location.

The asset is PL lumberyard, a ProtoLARS industry. It's downloaded so I know I can delete the asset in CM so here are my questions.

Will deleting the asset remove it from the route? Do I need to open the route to do anything?

I assume that removing the asset will require me to place and set up the industry anew. I can probably do this in a hour or so.

Are there any pitfalls to deleting the asset? At the moment I have the offending asset covered by track so I can live with it. I just like to have a clean route.

Is there a better way to delete the offender?

Thanks

Earl

Edit: Go figure. I just opened my route and the offender was gone. The asset was still in place but all the settings had reverted to default.
 
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You would think that removing the asset from your downloaded content would theoretically remove it from the route.

Now before your try anything drastic, did you by chance lock the item on another layer? I did this, and it became a confusing mess to try to delete it.

So having said this, check your layers to see if the industry disappears when you disable the layer. If this is the case, merge the layer into the route layer as that should allow you to delete the item.

If not, what I would try is deleting the asset in CM3 and then by opening the route, and then deleting the missing assets. This should remove any references to the item from the route. Then after go in and place the asset again where it used to be.

I'm thinking that there's not much else you can do at this point execpt experiment. Just make a backup of your route first before trying anything.

John
 
I have had this happen twice in 6 years, in both cases with a piece of track that I could not move or get rid of. There are only two ways I have found to deal with this. In one case I went back to an earlier version of the route which did not have the issue and rebuilt from there. In the other case I just ended up romoving the entire baseboard and replacing it.

Neither case was much fun, but the only way I could get rid of the track. My problem of course was the the ummovable track was the same type that I had used in many other parts of my route so if I went in and deleted any refernce to this asset in the config.txt file I would destroy my other trackwork.
 
I have no idea what happened. I closed Trainz with the offender still on the route, posted this thread, had lunch and restarted Trainz. The offender was gone. In it's place was the original asset with all settings at default. I looked at the route layer and the session layer and there was no offender. It still may have been a layer problem but I did nothing to fix it. Maybe there was a corruption when I opened the route. When I shut down and restarted the problem did not repeat. Other than that I have no idea.

Earl
 
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