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I tried to search it but nothing came up with F40 road numbers.
I can not access any trainz versions from my mobile device and my laptop is at least another 4 hours away but here goes when you open to edit - edit in explorer- there will be a folder that is named something like "tutorial_alpha_numbers" you need to edit the name to be <rename> "_alpha_numbers". To do this you must have the skills be able to open and edit using CMP.
origin "USA"
script "controls"
class "VIA40"
username "VIA TELUS F40PH"
mass 104326
company "VIA Rail"
category-class "AL"
category-region-0 "CAN"
category-era-0 "1970s"
category-era-1 "1980s"
category-era-2 "1990s"
interior <kuid:-3:10085>
bogey <kuid:58843:50032>
enginesound <kuid:-1:42003000>
hornsound <kuid:58843:53006>
enginespec <kuid:-1:42004202>
nightmode "lamp"
mesh-table
{
default
{
mesh "VIA_F40PH_body/VIA_F40PH_body.im"
auto-create 1
effects
{
0
{
kind "corona"
att "a.corona0"
texture-kuid <kuid:-3:10112>
object-size 0.1
}
1
{
kind "corona"
att "a.corona1"
texture-kuid <kuid:-3:10112>
object-size 0.1
}
2
{
kind "corona"
att "a.corona2"
texture-kuid <kuid:-3:10112>
object-size 0.1
}
3
{
kind "corona"
att "a.corona3"
texture-kuid <kuid:-3:10112>
object-size 0.1
}
4
{
kind "corona"
att "a.corona4"
texture-kuid <kuid:58843:3330>
object-size 0.1
}
5
{
kind "corona"
att "a.corona5"
texture-kuid <kuid:58843:3330>
object-size 0.1
}
6
{
kind "corona"
att "a.corona6"
texture-kuid <kuid:58843:3330>
object-size 0.1
}
7
{
kind "corona"
att "a.corona7"
texture-kuid <kuid:58843:3330>
object-size 0.1
}
8
{
kind "corona"
att "a.corona8"
texture-kuid <kuid:58843:3330>
object-size 0.2
}
}
}
fan0
{
mesh "VIA_F40PH_body/fandb.im"
anim "VIA_F40PH_body/animdb.kin"
auto-create 1
att "a.fan0"
att-parent "default"
animation-loop-speed 8
}
fan1
{
mesh "VIA_F40PH_body/fan.im"
anim "VIA_F40PH_body/anim.kin"
auto-create 1
att "a.fan1"
att-parent "default"
animation-loop-speed 8
}
fan2
{
mesh "VIA_F40PH_body/fan.im"
anim "VIA_F40PH_body/anim.kin"
auto-create 1
att "a.fan2"
att-parent "default"
animation-loop-speed 8
}
fan3
{
mesh "VIA_F40PH_body/fan.im"
anim "VIA_F40PH_body/anim.kin"
auto-create 1
att "a.fan3"
att-parent "default"
animation-loop-speed 8
}
default-night
{
mesh "VIA_F40PH_body/night/night.im"
night-mesh-base "default"
}
shadow
{
mesh "VIA_F40PH_shadow/VIA_F40PH_shadow.im"
}
}
thumbnails
{
0
{
image "screenshot.jpg"
width 240
height 180
}
}
engine 1
cabinsway 5
kind "traincar"
fonts 2
smoke_shade 0.18
smoke_random 2.5
smoke_slowlife 6
smoke_fastlife 0.8
smoke_height 1.7
smoke_fastspeed 3.2
trainz-build 2
description "Simple, utilitarian almost, the F40PH was to Amtrak's roster what the Jeep was to the Army's arsenal. This beast of burden bore the railroad's customers for nearly three decades, seeing Amtrak through from the post-steam heating era into the age of Acela. Everything from hand-me-down 10&6 sleepers and dome cars to brand new Amfleet coaches and Superliners clasped iron fists with the boxy brutes from La Grange - Doug Riddell
First Purchased in 1976, these units have now been pretty much phased out of operations on Amtrak, though some live on without their engines as control-cab baggage units, or 'Cabbages'. They're still in use by many commuter lines. The F40PH was unique in that its engine had 3 modes of operation. The first mode was what most consider a 'normal' operating mode, as the engine's output and RPM's were tied together. The second mode ran the engine at full RPM's to produce a steady 60hz of head-end power for its coaches. It was this mode which was used the majority of the time. The third mode ran the engine at a slower speed to provide HEP for exteneded station stops, but couldn't be used for motive power.
Mesh originally made by LRV3400 with extensive modifications and detailing, as well as all skins by ProTrainz"
asset-filename "VIA_Telus_F40PH"
kuid <kuid:392259:1023>
kuid-table
{
0 <kuid:58843:50032>
1 <kuid:58843:53011>
2 <kuid:58843:53006>
corona_red <kuid:-3:10112>
corona_white <kuid:58843:3330>
3 <kuid:-3:10085>
4 <kuid:-1:42004202>
5 <kuid:-1:42003000>
}
yes that's the one rename as shown above and let me know how you get onAll I see in the folder is via_f40ph_alpha_numbers. Also I haven't patched TRS12 yet because of all the problems people have reported.