JonMyrlennBailey
Active member
Is the lighting now real? Do we now have real-world-like stationary objects illumniation from streetlights, yard floodlights, buildings and etc? Does loco smoke and steam still glow in the dark? Does light and shadow no longer penetrate walls and bridge decks? It would be nice to see demo videos of 2022 city street landscapes at night and see how light and shadows behave, night or day.
I have not played Trainz advanced of TANE SP4 with cheesy-looking light pools on the ground from stationary light fixtures and loco headlight beams that punch through certain bridge decks and some train car bodies. The loco headlights do seem to throw fairly realistic light rays over the landscape. It would be great if stationary light objects as park lamp posts behaved much like locomotive headlights in illumination properties.
Here is what real-world street lighting looks like: it's not little oval pools on the ground but ambient light spread widely and more evenly.
I have not played Trainz advanced of TANE SP4 with cheesy-looking light pools on the ground from stationary light fixtures and loco headlight beams that punch through certain bridge decks and some train car bodies. The loco headlights do seem to throw fairly realistic light rays over the landscape. It would be great if stationary light objects as park lamp posts behaved much like locomotive headlights in illumination properties.
Here is what real-world street lighting looks like: it's not little oval pools on the ground but ambient light spread widely and more evenly.