johnwhelan
Well-known member
I am trying to reskin class 2100 paintshed teplate and class 34 emd paintshed template in '09. In the body directory of them i converted .texture files to TGA files with the built in Texture2TGA converter thing but when i try to open each tga file i am getting error in Photoshop. So that means the tga file is broken. I dunno where i am wrong.
Also another question comes i already installed gmax when it opens for the first time asks me to choose between direct3d/opengl ? What does this mean?
Try opening the .tga file in GIMP just out of curiosity.
Thanks John