How about releasing as a torrent?

kristjin

New member
I know, I know. Everyone's afraid of pirating. It'll happen anyway, though. And if you're having problems with maxing out your connections, why not let the bandwidth of the P2P community take off the pressure from your own (not at all free) bandwidth? If you release the installation files (without a registration code, obviously) as a torrent you're not really doing anything that won't be done anyway. You're just 1) improving customer experiences by enabling faster downloads than you can apparently afford to offer yourselves and 2) generating sales by creating interest in the game. (In fact, a FOAF has a copy of TS2009:WBE installed that he downloaded from a torrent - reg code and all - and it was HIM that got ME into it... so indirectly, a pirated copy of the game has led *me* to try to buy the game from you. Unfortunately, so far, I've been unable to complete a transaction, but we're working on that.) Also... if you release the software as a torrent without a reg code, you can at least get a guaranteed-safe copy (good for users) of the install files out in the wild, WITHOUT a reg code or crack (good for you). If you don't do it first, then the first torrent to go up of 2010:EE will have a crack or a code attached to it (good for nobody). Just food for thought. I'm sure you've already considered it, but I just wanted to share my .02: Don't be afraid of technology; learn to use it!
 
Is it true that if you have no regestred 16 digit download code, nor registered username, and password...that without these, you can not access the Download Station, and can not download more DLS assets...therefore you can only build a route using just the handfull of built in content ?

I am presuming this is what caused you to purchase a ligitimate legal copy of the simulator ?


There is a flood of cheap, disabled, non-working, previously owned, used, PlayStation2 units on E-Bay, that no longer work on the internet, because they have been electronicly remotely disabled by Sony Corp, because the previous users attempted to download illegal game copies.

If Pirates download the simulator for free...then Auran will not have any monitary income, as sales will fall off. Then where will you be if you pirate (steal) stuff, and end up puting Auran out of business completely. Pirateing and Hacking is a Federal Crime, punishable by years of prison time ! One Hacker/Pirate got a lawsuit, and fine of 6 million dollars, and prison time. Theft, is stealing...you don't get things for FREE...And you will even be back-charged for your rent and meals to cover your costs of being a guest in the State or Federal prison...you will get a bill to pay !

Buy a legal copy...support Auran...the company that made the simulator even possible.
 
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As far as I know, you cannot install the game without a valid serial number.
Previous versions maybe you could install and run, but not get anything from DLS, but every time I have installed TS2009, I had to enter my S/N during install.

As for torrent; Why not provide only the large .bin files as torrent, but not the smaller setup file that is required to open the .bin files. I don't think anyone could do anything without the setup file.
Of course; it might only take some cracker a few hours to code a file that would extract the .bin files and crack the game.

FW
 
I don't mean to speak out of turn but this will happen anyway and will probably happen before auran increase server capacity/add new servers.

But the most bizarre and crazy thing is people will have to turn to downloading an illegal torrent to download a product that they have purchased, absolutely bonkers.

I can't see Auran choosing to go down the p2p route.
 
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Is it true that if you have no regestred 16 digit download code, nor registered username, and password...that without these, you can not access the Download Station, and can not download more DLS assets...therefore you can only build a route using just the handfull of built in content ?

I am presuming this is what caused you to purchase a ligitimate legal copy of the simulator ?

I don't know. I've played with someone else's install of TS2009 a little bit but don't have my own copy. I've been waiting, ever since I was introduced to 2009 a couple weeks ago, to buy 2010, rather than buy 2009 when 2010 was just about to be released. Anyway, I assume you have to have a code to get registered for downloadable content.

I liked the game - that's what caused me to want to buy it. But like I say, there was no point buying the 2009 version a couple weeks ago when I first discovered it, since 2010 was scheduled to be released so shortly. On the other hand, at this point, now that it's released, I'm not convinced it's worth buying, given the experiences others are reporting.

In the end, I'll pay for what I use, because that's just how I roll. But I may not use what is being offered, because even if I pay for it, I 1) may not be able to download it without a lot of problems and 2) may in fact be restricted to a slow download speed without being willing to fork over additional money for a first class ticket to the download station.

That last part REALLY chaps my hide. I don't mind paying extra for high speeds of downloadable content, but being required to pay for a fast connection to download the game itself, for which I've already paid, is criminal. THAT may in fact cause me to not buy (or play) the game at all. But we'll see what happens when folks come round to take care of business in the am.
 
That last part REALLY chaps my hide. I don't mind paying extra for high speeds of downloadable content, but being required to pay for a fast connection to download the game itself, for which I've already paid, is criminal. THAT may in fact cause me to not buy (or play) the game at all. But we'll see what happens when folks come round to take care of business in the am.

Well I think you are overreacting a little bit. Having a firstclass ticket I still get ~80kbit and a lot of timeouts trying to get connections.

I guess that the torrent would be a good idea.
 
That last part REALLY chaps my hide. I don't mind paying extra for high speeds of downloadable content, but being required to pay for a fast connection to download the game itself, for which I've already paid, is criminal. THAT may in fact cause me to not buy (or play) the game at all. But we'll see what happens when folks come round to take care of business in the am.

Well I think you are overreacting a little bit. Having a firstclass ticket I still get ~80kbit and a lot of timeouts trying to get connections.

I guess that the torrent would be a good idea.
 
I don't mean to speak out of turn but this will happen anyway and will probably happen before auran increase server capacity/add new servers.

::sigh:: Agreed.

But the most bizarre and crazy thing is people will have to turn to downloading an illegal torrent to download a product that they have purchased, absolutely bonkers.

Happens all the time. I started using Steam because I had several games that I had bought from Direct2Drive.com that I could NOT get to install properly due to registration restrictions. (Like, you install three times over the course of 2 years, and poof, you have to request a reset, which takes up to 48 hours.) To resolve the issue, I quit asking for resets when reinstalling a game, and instead downloaded the torrent which tended to be way faster and the codes/cracks didn't give me the headaches trying to do it legitimately did. Stupid, but some people fear technology.

I can't see Auran choosing to go down the p2p route.

Well, me either, but that doesn't mean that they shouldn't, or that doing so wouldn't make them money.
 
FCT has nothing to do with the download speed of the game files. The downloading of game files is at whatever speed the server has capabilities or your own bandwidth restrictions. The restriction right now is huge number of people trying to get these files. Only so much comes through a certain pipe size.

FCT is only to allow for the increase speed of files coming from the DLS. A registered user will receive a 4 KPS allowance with a 100 MB limit per day. An FCT has unlimited download at whatever speed Auran server or their own connection allows.

It has also been talked about that many ISP's will start throttling your connection speed when P2P file sharing is noticed.
 
But the most bizarre and crazy thing is people will have to turn to downloading an illegal torrent to download a product that they have purchased, absolutely bonkers.
Or like me you can wait until the first rush is over and then download.

I know more crazy talk. :)
 
Buy a legal copy...support Auran...the company that made the simulator even possible.

Hey, I'm happy to buy a legal copy. I don't want a cracked copy. I want Auran to release the bits as a torrent so that we don't have download speed issues such as are currently occurring. I still want to pay for my own registration code, and use the software legitimately.

But I *don't* want to have to pay money only to be screwed around by bad download speeds caused by a company's inability to provide the bandwidth necessary to support a new release of the game. It's ridiculous that users are unable to connect, and when they do, they get really poor download speeds and dropped connections. Releasing the bits as a torrent does not make it possible for anyone to play the game without a code.

You gotta have a legitimate reg code to install and play the game, so you still have to pay, even if you download a copy via torrent. That's why I'm suggesting Auran release it as a torrent WITHOUT a crack, instead of waiting for someone else to release it WITH a crack.

The only thing this would do is shift the weight of distribution to the bandwidth owned by users, instead of relying solely on the bandwidth Auran can afford to provide, whenever they can manage to arrange to provide it.
 
Or like me you can wait until the first rush is over and then download.

I know more crazy talk. :)

Well, I've considered that as well. I mean, let's face it... the early adopters are the real beta testers. It's those of us with the most interest that end up with the worst experience. But that's just how it goes. Nothing can be released in a "perfect" form, and I don't expect that. I'm just saying that this is yet another reason to wait a bit... but I really liked the game, and want to install it on my own machine. So I'm stuck between a rock and my own impatience. :)
 
As far as I know, you cannot install the game without a valid serial number.

Which is why I argue it wouldn't hurt to release the installation files as a torrent. It would just make distribution a community matter, rather than solely at the convenience of the developer.

As for torrent; Why not provide only the large .bin files as torrent, but not the smaller setup file that is required to open the .bin files.

Also a fine idea. My point is that P2P can do the heavy lifting of distributing the bits, which will be eventually distributed via P2P anyway. Requiring registration of your activation code to get downloadable content from the DLS is smart - and works actively to reduce piracy - but holding the installation files behind a data pipe that is entirely too small to meet demand at the time of release does not reduce piracy. In fact, it drives more people to seek out the bits from other sources - like bitTorrent - where they often arrive with a crack that allows the game to be installed and played (no DLS of course) without a legitimate code.

So my point is - release it as a torrent without a crack, and everyone wins.
 
I know, I know. Everyone's afraid of pirating. It'll happen anyway, though. And if you're having problems with maxing out your connections, why not let the bandwidth of the P2P community take off the pressure from your own (not at all free) bandwidth? If you release the installation files (without a registration code, obviously) as a torrent you're not really doing anything that won't be done anyway. You're just 1) improving customer experiences by enabling faster downloads than you can apparently afford to offer yourselves and 2) generating sales by creating interest in the game. (In fact, a FOAF has a copy of TS2009:WBE installed that he downloaded from a torrent - reg code and all - and it was HIM that got ME into it... so indirectly, a pirated copy of the game has led *me* to try to buy the game from you. Unfortunately, so far, I've been unable to complete a transaction, but we're working on that.) Also... if you release the software as a torrent without a reg code, you can at least get a guaranteed-safe copy (good for users) of the install files out in the wild, WITHOUT a reg code or crack (good for you). If you don't do it first, then the first torrent to go up of 2010:EE will have a crack or a code attached to it (good for nobody). Just food for thought. I'm sure you've already considered it, but I just wanted to share my .02: Don't be afraid of technology; learn to use it!

There are legal Torrents where the company or organisation sets up the torrent and provides the link. Blender magazine has one, some of the tutorials are set up like this. This works very well, you get a known copy and the more the demand the faster it comes down.

There is an example on the link.

http://blenderart.org/issues/

There is an issue with using known torrent software, many sources have added malware before being made available for free.

qbittorrent from sourceforge is malware free.

http://sourceforge.net/projects/qbittorrent/

utorrent from utorrent.com is also malware free.

www.utorrent.com

Torrents are a method of file transfer and nothing more using p2p technology. Some ISPs throttle the uploads during certain periods of the day but the torrents should eventually arrive and so what if you have to leave the computer on overnight, at least it works, its robust and it is reliable.

Cheerio John
 
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So, if you are prepared to wait until the initial rush to d/load is over, why not buy the box version of the game instead which is only getting released a week later and then have your DVD as a backup if things do indeed go wobbly some time down the track (bun intended) :).

No need to worry over d/load speeds or bad connections plus if you do not like the game (which I know you will like), there is always the DVD you could use as a coaster, beer mat, Frisbee or whatever tickles your fancy :p.

I ordered my copy of TS10 in a box.

My 2 cents worth.

Cheers

VinnyBarb
 
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