i did something wierd unintentionally, (yah those damd birds 'adler' are annoying, as the were the default first thing that came up in buildings assets in 06, until i managed to find a couple of other things lower in the alphabet then "ad.." that now come up first).
well i copied the whole "locals" subdirectory somewhere else to make a backup of it, nothing insane yet, but then, i don't remember how or why, or at least i THINK that's what happened, i copied it back, or i did something, i'm not at all certain as to what, at any rate, and this is one of those 'bugs' that actually IS a useful feature, if i'm not just imagining the whole thing and what i have is perfectly normal and supposed to be there, but now, in surveyor, in addition to all the assets with the human readable names, i have a whole bunch that have the kinds of names 06 uses internaly to load stuff on the fly, i.e. the kind of file names IT uses IN locals.
now what's interesting about this, is that there NOT all just duplicates of the assets with regular names (a few are, less then half as far as i can tell), but actually other and aditional ones, some of which are actually extrememly useful. (and none of which are in any way buggie)
there like parts of buildings and bridges and accessways and stuff like that, mostly like background very low poly large structures, and stuff like that, but like i say, some are actually quite interesting and useful.
there's a bunch of toy looking wooden bridges among that stuff too, that go good with the brio trains, (that i'd still like to repaint the damd engine of to something other then red, like green maybe)
=^^=
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