help needed with main station fix for 2010

misterchugg

Active member
hi all

i cannot get this one fixed at all. no matter what i try

could somebody please advise me with how to do it

lot of assetx text under pic

thanks
ron




------------------------------------------------------------------------------------
Verify Config: 1655 lines processed
Asset: C:\Program Files (x86)\Auran\TS2010\UserData\editing\station hauptbahnhof
Friday 25 February 2011, 14:31:16, Elapsed Time: 00:00:859
------------------------------------------------------------------------------------
[trainz-build 2.4]
Trainz-build incorrect for TS2010
[asset-filename "Hauptbahnhof"]
Tag is invalid for TS2010
[soundscript\sound0\nostartdelay 0.5]
Invalid boolean format
[soundscript\sound0\sound\0 hbf_a.wav]
Value is not quoted
[soundscript\sound1\sound\0 ansage_01.wav]
Value is not quoted
[soundscript\sound1\sound\1 ansage_02.wav]
Value is not quoted
[soundscript\sound1\sound\2 idle.wave]
Value is not quoted
[queues\passengers_on_0\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_0\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_1\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_1\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_2\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_2\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_3\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_3\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_4\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_4\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_5\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_5\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_6\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_6\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_7\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_7\passenger-queue "1"]
Invalid boolean format
[attached-trigger\trigger_track_4_ende1\att]
a.trig4-ende1 not found in asset

------------------------------------------------------------------------------------
Verify Attachments: 1655 lines processed
Asset: C:\Program Files (x86)\Auran\TS2010\UserData\editing\station hauptbahnhof
Friday 25 February 2011, 14:31:21, Elapsed Time: 00:00:719
------------------------------------------------------------------------------------
[attached-trigger\trigger_track_4_ende1\att]
a.trig4-ende1 not found in asset

------------------------------------------------------------------------------------
Unreferenced & Missing Files: 118 total file(s)
Asset: C:\Program Files (x86)\Auran\TS2010\UserData\editing\station hauptbahnhof
Friday 25 February 2011, 14:31:26, Elapsed Time: 00:01:125
------------------------------------------------------------------------------------
Unreferenced Files: 5
glas.texture.txt
idle.wav
night\bst_lampen.texture.txt
night_map_2-night_map_2.texture.txt
zifferblattrund_1.texture.txt
Missing Files: 10
night\..\hbf.tga
night\..\hbfalpha.tga
night\..\HbfMap1.tga
night\..\ICH2.tga
night\..\ICH2alpha.tga
night\..\Night_Map_1.tga
night\..\Night_Map_2.tga
night\..\Snack.tga
night\..\Snackalpha.bmp
idle.wave

------------------------------------------------------------------------------------
Verify Images
Asset: C:\Program Files (x86)\Auran\TS2010\UserData\editing\station hauptbahnhof
Friday 25 February 2011, 14:31:31, Elapsed Time: 00:00:32
------------------------------------------------------------------------------------
No problems found

------------------------------------------------------------------------------------
Verify Meshes
Asset: C:\Program Files (x86)\Auran\TS2010\UserData\editing\station hauptbahnhof
Friday 25 February 2011, 14:31:34, Elapsed Time: 00:00:890
------------------------------------------------------------------------------------
Invalid Texture: hbf.im: zuganzeiger_3.texture TEX_SELFILLUM
Invalid Texture: hbf_2.im: altdachu.texture TEX_SELFILLUM
Invalid Texture: hbf_2.im: glas.texture TEX_SELFILLUM
Invalid Texture: hbf_2.im: night_map_2.texture TEX_SELFILLUM
Invalid Texture: hbf_2.im: zifferblattrund_1.texture TEX_SELFILLUM
Invalid Texture: hbf_2.im: zuganzeiger_3.texture TEX_SELFILLUM

------------------------------------------------------------------------------------
Verify Textures
Asset: C:\Program Files (x86)\Auran\TS2010\UserData\editing\station hauptbahnhof
Friday 25 February 2011, 14:31:39, Elapsed Time: 00:00:953
------------------------------------------------------------------------------------
[altdachu.texture.txt]
Unsupported material slot: TEX_SELFILLUM
[glas.texture.txt]
Unsupported material slot: TEX_SELFILLUM
[night_map_2.texture.txt]
Unsupported material slot: TEX_SELFILLUM
[zifferblattrund_1.texture.txt]
Unsupported material slot: TEX_SELFILLUM
[zuganzeiger_3.texture.txt]
Unsupported material slot: TEX_SELFILLUM

------------------------------------------------------------------------------------
Verify Config: 1652 lines processed
Asset: C:\Program Files (x86)\Auran\TS2010\UserData\editing\station hauptbahnhof
Friday 25 February 2011, 14:43:57, Elapsed Time: 00:00:828
------------------------------------------------------------------------------------
[soundscript\sound1\sound\2 "idle.wave"]
File not found: idle.wave
[queues\passengers_on_0\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_0\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_1\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_1\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_2\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_2\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_3\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_3\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_4\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_4\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_5\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_5\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_6\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_6\passenger-queue "1"]
Invalid boolean format
[queues\passengers_on_7\passenger-queue "1"]
Invalid boolean format
[queues\passengers_off_7\passenger-queue "1"]
Invalid boolean format
[attached-trigger\trigger_track_4_ende1\att]
a.trig4-ende1 not found in asset
 
The key issues here are these:

Code:
------------------------------------------------------------------------------------
Verify Meshes
Asset: C:\Program Files (x86)\Auran\TS2010\UserData\editing\station  hauptbahnhof
Friday 25 February 2011, 14:31:34, Elapsed Time: 00:00:890
------------------------------------------------------------------------------------
    Invalid Texture: hbf.im: zuganzeiger_3.texture     TEX_SELFILLUM
    Invalid Texture: hbf_2.im: altdachu.texture     TEX_SELFILLUM
    Invalid Texture: hbf_2.im: glas.texture     TEX_SELFILLUM
    Invalid Texture: hbf_2.im: night_map_2.texture     TEX_SELFILLUM
    Invalid Texture: hbf_2.im: zifferblattrund_1.texture      TEX_SELFILLUM
    Invalid Texture: hbf_2.im: zuganzeiger_3.texture     TEX_SELFILLUM

These two meshes contain textures assigned to a slot that TRS doesn't support. You will need to strip out these textures using PM2IM. There have been lots of posts on how to do this.

Once the meshes are fixed the rest of the issues are fairly straightforward although the missing attachment might cause problems with the function of the station (there is nothing you can reasonably do to fix this)
 
Ron,

Edit: I see Andi and I have answered at the same time.

As you can see AssetX is more pedantic about some errors than the game.

If you run the mesh through PM2IM with the strip textures option set you will lose the texture errors in CM3. They look to be caused by unsuppported texture references.

The attachment point error is a matter of seeing if the mesh contains that point, and if the config.txt reference to it is spelled correctly. AssetX should be able to list the attachments in the mesh for you. If not use my Mesh Text Viewer.

The boolean errors found by AssetX can possibly be ignored at this time. Version 3.4 Beta may find those but for now they may be OK.

CM3 does not seem to find any other errors.
 
Last edited:
Back
Top