These are not suggestions, just observations.
Snippet: I'd like to see this NOT become a domino type module system. Such a system severely limits creativity. Created routes will be predictable and boring.
If you don't want a domino system, you may as well all settle on a specific route and each build a section. I'm not suggesting 50 miles of track before something happens, but truncated in some way so that each builder has at least one decent yard, station etc., in his here section. They could and should be allowed to use their noggins and add more, but if a more specific scene was set (i.e. Rio Grande scenery, not the railway itself) the overall route would blend together much better.
Using Sparky's (and I think Storknest's) blend boards take away the advantage of "plug and play" which I had invisaged in my original suggestions. I originally saw this project as a way "drivers" could build different routes by moving modules about. It would be simple enough to show people how to do that, but Blend Boards will require a "driver" to become a "builder" and aquiire additional Surveyor skills. Many will not want to do this, so my original vision is totally lost. Such is life.
Snippet: I'd like to see this NOT become a domino type module system. Such a system severely limits creativity. Created routes will be predictable and boring.
If you don't want a domino system, you may as well all settle on a specific route and each build a section. I'm not suggesting 50 miles of track before something happens, but truncated in some way so that each builder has at least one decent yard, station etc., in his here section. They could and should be allowed to use their noggins and add more, but if a more specific scene was set (i.e. Rio Grande scenery, not the railway itself) the overall route would blend together much better.
Using Sparky's (and I think Storknest's) blend boards take away the advantage of "plug and play" which I had invisaged in my original suggestions. I originally saw this project as a way "drivers" could build different routes by moving modules about. It would be simple enough to show people how to do that, but Blend Boards will require a "driver" to become a "builder" and aquiire additional Surveyor skills. Many will not want to do this, so my original vision is totally lost. Such is life.