sorry to post on this thread again, but there was another error I found for something else. It is:- Texture 'engine_black.texture' is missing or could not be loaded in mesh 'blw_con_b2.im', material 'local*hash-72/kuid 96914 504872**invisbogey*A33F95B*material #1*m.onetex'. Do I just put a solid black picture in and call it engine_black.texture? The issue happens with an invisible bogey for an NG tank mallet, and driving wheels I think.